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Searched refs:SDL_WINDOWPOS_ISCENTERED (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c1066 SDL_WINDOWPOS_ISCENTERED(window->x)) { in SDL_GetWindowDisplayIndex()
1074 SDL_WINDOWPOS_ISCENTERED(window->y)) { in SDL_GetWindowDisplayIndex()
1532 SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) { in SDL_CreateWindow()
1539 if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) { in SDL_CreateWindow()
1542 if (SDL_WINDOWPOS_ISUNDEFINED(y) || SDL_WINDOWPOS_ISCENTERED(y)) { in SDL_CreateWindow()
1927 if (SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) { in SDL_SetWindowPosition()
1937 if (SDL_WINDOWPOS_ISCENTERED(x)) { in SDL_SetWindowPosition()
1940 if (SDL_WINDOWPOS_ISCENTERED(y)) { in SDL_SetWindowPosition()
/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h140 #define SDL_WINDOWPOS_ISCENTERED(X) \ macro
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c215 if (SDL_WINDOWPOS_ISCENTERED(state->window_x)) { in SDLTest_CommonArg()

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