Searched refs:SDL_WaylandInput (Results 1 – 4 of 4) sorted by relevance
31 struct SDL_WaylandInput;38 extern SDL_WaylandDataDevice* Wayland_get_data_device(struct SDL_WaylandInput *input);43 extern int Wayland_input_lock_pointer(struct SDL_WaylandInput *input);44 extern int Wayland_input_unlock_pointer(struct SDL_WaylandInput *input);46 extern int Wayland_input_confine_pointer(SDL_Window *window, struct SDL_WaylandInput *input);47 extern int Wayland_input_unconfine_pointer(struct SDL_WaylandInput *input);
60 struct SDL_WaylandInput { struct226 struct SDL_WaylandInput *input = data; in pointer_handle_motion()242 struct SDL_WaylandInput *input = data; in pointer_handle_enter()272 struct SDL_WaylandInput *input = data; in pointer_handle_leave()379 struct SDL_WaylandInput *input = data; in pointer_handle_button()450 struct SDL_WaylandInput *input = data; in pointer_handle_axis()461 struct SDL_WaylandInput *input = data; in pointer_handle_frame()492 struct SDL_WaylandInput *input = data; in pointer_handle_axis_discrete()584 struct SDL_WaylandInput *input = data; in keyboard_handle_keymap()629 struct SDL_WaylandInput *input = data; in keyboard_handle_enter()[all …]
41 struct SDL_WaylandInput;73 struct SDL_WaylandInput *input;
33 struct SDL_WaylandInput;63 struct SDL_WaylandInput *keyboard_device;
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