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Searched refs:Width (Results 1 – 25 of 27) sorted by relevance

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/AliOS-Things-master/components/trace/SEGGER/
A DSEGGER_RTT_printf.c141 unsigned Width; in _PrintUnsigned() local
149 Width = 1u; in _PrintUnsigned()
152 Width++; in _PrintUnsigned()
154 if (NumDigits > Width) { in _PrintUnsigned()
155 Width = NumDigits; in _PrintUnsigned()
167 while ((FieldWidth != 0u) && (Width < FieldWidth)) { in _PrintUnsigned()
227 unsigned Width; in _PrintInt() local
235 Width = 1u; in _PrintInt()
238 Width++; in _PrintInt()
240 if (NumDigits > Width) { in _PrintInt()
[all …]
A DSEGGER.h168 …sc, SEGGER_SNPRINTF_CONTEXT* pContext, U32 v, unsigned Base, char Flags, int Width, int Precision);
169 …sc, SEGGER_SNPRINTF_CONTEXT* pContext, I32 v, unsigned Base, char Flags, int Width, int Precision);
172 …pContext, const SEGGER_PRINTF_API* pApi, va_list* pParamList, char Lead, int Width, int Precision);
A DSEGGER_SYSVIEW.c1007 unsigned int Width; in _PrintUnsigned() local
1015 Width = 1u; in _PrintUnsigned()
1018 Width++; in _PrintUnsigned()
1020 if (NumDigits > Width) { in _PrintUnsigned()
1021 Width = NumDigits; in _PrintUnsigned()
1033 while ((FieldWidth != 0u) && (Width < FieldWidth)) { in _PrintUnsigned()
1094 unsigned int Width; in _PrintInt() local
1102 Width = 1u; in _PrintInt()
1105 Width++; in _PrintInt()
1107 if (NumDigits > Width) { in _PrintInt()
[all …]
/AliOS-Things-master/components/SDL2/src/video/vivante/
A DSDL_vivantevideo.h44 void (EGLAPIENTRY *fbGetDisplayGeometry)(EGLNativeDisplayType Display, int *Width, int *Height);
45 …void (EGLAPIENTRY *fbGetDisplayInfo)(EGLNativeDisplayType Display, int *Width, int *Height, unsign…
47 …e (EGLAPIENTRY *fbCreateWindow)(EGLNativeDisplayType Display, int X, int Y, int Width, int Height);
48 …void (EGLAPIENTRY *fbGetWindowGeometry)(EGLNativeWindowType Window, int *X, int *Y, int *Width, in…
49 …void (EGLAPIENTRY *fbGetWindowInfo)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *H…
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/contrib/addtiffo/
A DREADME67 Image Width: 1024 Image Length: 1024
68 Tile Width: 256 Tile Length: 112
76 Image Width: 512 Image Length: 512
77 Tile Width: 256 Tile Length: 112
85 Image Width: 256 Image Length: 256
86 Tile Width: 256 Tile Length: 112
94 Image Width: 128 Image Length: 128
95 Tile Width: 128 Tile Length: 112
103 Image Width: 64 Image Length: 64
104 Tile Width: 64 Tile Length: 64
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/libtiff/
A Dtif_fax3.h88 unsigned char Width; /* width of code in bits */ member
203 for (t = 0; t < TabEnt->Width; t++) \
207 ClrBits(TabEnt->Width); \
215 for (t = 0; t < TabEnt->Width; t++) \
219 ClrBits(TabEnt->Width); \
232 ClrBits(TabEnt->Width); \
237 ClrBits(TabEnt->Width); \
A Dmkg3states.c332 E->Width = width; in FillTable()
357 sep, prebrace, T->State, T->Width, (int) T->Param, postbrace); in WriteTable()
368 sep, prebrace, T->State, T->Width, (int) T->Param, postbrace); in WriteTable()
/AliOS-Things-master/components/SDL2/src/video/winrt/
A DSDL_winrtpointerinput.cpp86 outputPosition.X = rawPosition.X / nativeWindow->Bounds.Width; in WINRT_TransformCursorPosition()
92 outputPosition.X = rawPosition.X / nativeWindow->Bounds.Width; in WINRT_TransformCursorPosition()
96 outputPosition.X = 1.0f - (rawPosition.X / nativeWindow->Bounds.Width); in WINRT_TransformCursorPosition()
101 outputPosition.Y = 1.0f - (rawPosition.X / nativeWindow->Bounds.Width); in WINRT_TransformCursorPosition()
105 outputPosition.Y = rawPosition.X / nativeWindow->Bounds.Width; in WINRT_TransformCursorPosition()
A DSDL_winrtvideo.cpp204 sdlMode->w = dxgiMode->Width; in WINRT_DXGIModeToSDLDisplayMode()
241 …modeToMatch.Width = (dxgiOutputDesc.DesktopCoordinates.right - dxgiOutputDesc.DesktopCoordinates.l… in WINRT_AddDisplaysForOutput()
370 mode.w = WINRT_DIPS_TO_PHYSICAL_PIXELS(appView->VisibleBounds.Width); in WINRT_AddDisplaysForAdapter()
376 mode.w = WINRT_DIPS_TO_PHYSICAL_PIXELS(coreWin->Bounds.Width); in WINRT_AddDisplaysForAdapter()
469 int w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); in WINRT_DetectWindowFlags()
672 window->w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); in WINRT_CreateWindow()
688 window->w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); in WINRT_CreateWindow()
A DSDL_winrtkeyboard.cpp421 if (rect.Width > 0 && rect.Height > 0) { in WINRT_IsScreenKeyboardShown()
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/examples/
A Danim_util.c381 if (IsFullFrame(prev_desc->Width, prev_desc->Height, in IsKeyFrameGIF()
459 covered->Left + covered->Width <= target->Left + target->Width && in CoversFrameGIF()
500 RemapPixelsGIF(in, cmap, transparent_color, image_desc->Width, out); in ReadFrameGIF()
501 in += image_desc->Width; in ReadFrameGIF()
550 image->canvas_width = gif->SavedImages[0].ImageDesc.Width; in ReadAnimatedGIF()
622 prev_desc->Width, prev_desc->Height); in ReadAnimatedGIF()
642 prev_desc->Width, prev_desc->Height); in ReadAnimatedGIF()
648 prev_desc->Width, prev_desc->Height); in ReadAnimatedGIF()
A Dgif2webp.c301 gif->SWidth = image_desc->Width; in main()
337 if (image_desc->Width == 0 || image_desc->Height == 0) { in main()
338 image_desc->Width = gif->SWidth; in main()
A Dgifdec.c120 image_desc->Left, image_desc->Top, image_desc->Width, image_desc->Height in GIFReadFrame()
/AliOS-Things-master/components/SDL2/src/core/winrt/
A DSDL_winrtapp_direct3d.cpp196 int w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); in WINRT_ProcessWindowSizeChange()
287 window->Bounds.Width,
314 int w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width);
332 window->Bounds.Width,
547 args->Size.Width, args->Size.Height,
548 sender->Bounds.X, sender->Bounds.Y, sender->Bounds.Width, sender->Bounds.Height,
565 sender->Bounds.Width, sender->Bounds.Height,
/AliOS-Things-master/components/SDL2/test/
A Dtestshader.c335 void InitGL(int Width, int Height) /* We call this right after our OpenGL window… in InitGL() argument
339 glViewport(0, 0, Width, Height); in InitGL()
349 aspect = (GLdouble)Width / Height; in InitGL()
/AliOS-Things-master/components/oss/include/alibabacloud/oss/model/
A DGetLiveChannelStatResult.h39 uint32_t Width() const;
/AliOS-Things-master/components/oss/src/model/
A DGetLiveChannelStatResult.cc147 uint32_t GetLiveChannelStatResult::Width() const in Width() function in GetLiveChannelStatResult
/AliOS-Things-master/components/drivers/peripheral/pwm/
A DREADME.md6 PWM( Pulse Width Modulation),即脉冲宽度调制,是利用微处理器的数字输出来对模拟电路进行控制的一种技术。
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c748 swapChainDesc.Width = w; in D3D11_CreateSwapChain()
1064 textureDesc.Width = texture->w; in D3D11_CreateTexture()
1102 textureDesc.Width = (textureDesc.Width + 1) / 2; in D3D11_CreateTexture()
1135 nvTextureDesc.Width = (textureDesc.Width + 1) / 2; in D3D11_CreateTexture()
1262 stagingTextureDesc.Width = w; in D3D11_UpdateTextureInternal()
1446 stagingTextureDesc.Width = rect->w; in D3D11_LockTexture()
1988 d3dviewport.Width = orientationAlignedViewport.w; in D3D11_UpdateViewport()
2352 stagingTextureDesc.Width = rect->w; in D3D11_RenderReadPixels()
/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_bwindow.cc99 window->w = (int)otherBWin->Frame().Width(); in HAIKU_CreateWindowFrom()
A DSDL_bmessagebox.cc128 fComputedMessageBoxWidth = fMessageBoxTextView->PreferredSize().Width() + GetLeftPanelWidth(); in UpdateTextViewWidth()
A DSDL_bmodes.cc258 rect->w = (int)rc.Width() + 1; in HAIKU_GetDisplayBounds()
A DSDL_BWin.h608 ResizeTo(_prev_frame->Width(), _prev_frame->Height()); in _Restore()
/AliOS-Things-master/components/SDL2/src/image/
A DIMG_gif.c123 unsigned int Width; member
212 state.GifScreen.Width = LM_to_uint(buf[0], buf[1]); in IMG_LoadGIF_RW()
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/ada/
A Dtest.adb276 Width => Stream_IO.Count'Image (File_Size)'Length);

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