/AliOS-Things-master/components/trace/SEGGER/ |
A D | SEGGER_RTT_printf.c | 141 unsigned Width; in _PrintUnsigned() local 149 Width = 1u; in _PrintUnsigned() 152 Width++; in _PrintUnsigned() 154 if (NumDigits > Width) { in _PrintUnsigned() 155 Width = NumDigits; in _PrintUnsigned() 167 while ((FieldWidth != 0u) && (Width < FieldWidth)) { in _PrintUnsigned() 227 unsigned Width; in _PrintInt() local 235 Width = 1u; in _PrintInt() 238 Width++; in _PrintInt() 240 if (NumDigits > Width) { in _PrintInt() [all …]
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A D | SEGGER.h | 168 …sc, SEGGER_SNPRINTF_CONTEXT* pContext, U32 v, unsigned Base, char Flags, int Width, int Precision); 169 …sc, SEGGER_SNPRINTF_CONTEXT* pContext, I32 v, unsigned Base, char Flags, int Width, int Precision); 172 …pContext, const SEGGER_PRINTF_API* pApi, va_list* pParamList, char Lead, int Width, int Precision);
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A D | SEGGER_SYSVIEW.c | 1007 unsigned int Width; in _PrintUnsigned() local 1015 Width = 1u; in _PrintUnsigned() 1018 Width++; in _PrintUnsigned() 1020 if (NumDigits > Width) { in _PrintUnsigned() 1021 Width = NumDigits; in _PrintUnsigned() 1033 while ((FieldWidth != 0u) && (Width < FieldWidth)) { in _PrintUnsigned() 1094 unsigned int Width; in _PrintInt() local 1102 Width = 1u; in _PrintInt() 1105 Width++; in _PrintInt() 1107 if (NumDigits > Width) { in _PrintInt() [all …]
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/AliOS-Things-master/components/SDL2/src/video/vivante/ |
A D | SDL_vivantevideo.h | 44 void (EGLAPIENTRY *fbGetDisplayGeometry)(EGLNativeDisplayType Display, int *Width, int *Height); 45 …void (EGLAPIENTRY *fbGetDisplayInfo)(EGLNativeDisplayType Display, int *Width, int *Height, unsign… 47 …e (EGLAPIENTRY *fbCreateWindow)(EGLNativeDisplayType Display, int X, int Y, int Width, int Height); 48 …void (EGLAPIENTRY *fbGetWindowGeometry)(EGLNativeWindowType Window, int *X, int *Y, int *Width, in… 49 …void (EGLAPIENTRY *fbGetWindowInfo)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *H…
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/contrib/addtiffo/ |
A D | README | 67 Image Width: 1024 Image Length: 1024 68 Tile Width: 256 Tile Length: 112 76 Image Width: 512 Image Length: 512 77 Tile Width: 256 Tile Length: 112 85 Image Width: 256 Image Length: 256 86 Tile Width: 256 Tile Length: 112 94 Image Width: 128 Image Length: 128 95 Tile Width: 128 Tile Length: 112 103 Image Width: 64 Image Length: 64 104 Tile Width: 64 Tile Length: 64
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/libtiff/ |
A D | tif_fax3.h | 88 unsigned char Width; /* width of code in bits */ member 203 for (t = 0; t < TabEnt->Width; t++) \ 207 ClrBits(TabEnt->Width); \ 215 for (t = 0; t < TabEnt->Width; t++) \ 219 ClrBits(TabEnt->Width); \ 232 ClrBits(TabEnt->Width); \ 237 ClrBits(TabEnt->Width); \
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A D | mkg3states.c | 332 E->Width = width; in FillTable() 357 sep, prebrace, T->State, T->Width, (int) T->Param, postbrace); in WriteTable() 368 sep, prebrace, T->State, T->Width, (int) T->Param, postbrace); in WriteTable()
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/AliOS-Things-master/components/SDL2/src/video/winrt/ |
A D | SDL_winrtpointerinput.cpp | 86 outputPosition.X = rawPosition.X / nativeWindow->Bounds.Width; in WINRT_TransformCursorPosition() 92 outputPosition.X = rawPosition.X / nativeWindow->Bounds.Width; in WINRT_TransformCursorPosition() 96 outputPosition.X = 1.0f - (rawPosition.X / nativeWindow->Bounds.Width); in WINRT_TransformCursorPosition() 101 outputPosition.Y = 1.0f - (rawPosition.X / nativeWindow->Bounds.Width); in WINRT_TransformCursorPosition() 105 outputPosition.Y = rawPosition.X / nativeWindow->Bounds.Width; in WINRT_TransformCursorPosition()
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A D | SDL_winrtvideo.cpp | 204 sdlMode->w = dxgiMode->Width; in WINRT_DXGIModeToSDLDisplayMode() 241 …modeToMatch.Width = (dxgiOutputDesc.DesktopCoordinates.right - dxgiOutputDesc.DesktopCoordinates.l… in WINRT_AddDisplaysForOutput() 370 mode.w = WINRT_DIPS_TO_PHYSICAL_PIXELS(appView->VisibleBounds.Width); in WINRT_AddDisplaysForAdapter() 376 mode.w = WINRT_DIPS_TO_PHYSICAL_PIXELS(coreWin->Bounds.Width); in WINRT_AddDisplaysForAdapter() 469 int w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); in WINRT_DetectWindowFlags() 672 window->w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); in WINRT_CreateWindow() 688 window->w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); in WINRT_CreateWindow()
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A D | SDL_winrtkeyboard.cpp | 421 if (rect.Width > 0 && rect.Height > 0) { in WINRT_IsScreenKeyboardShown()
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/examples/ |
A D | anim_util.c | 381 if (IsFullFrame(prev_desc->Width, prev_desc->Height, in IsKeyFrameGIF() 459 covered->Left + covered->Width <= target->Left + target->Width && in CoversFrameGIF() 500 RemapPixelsGIF(in, cmap, transparent_color, image_desc->Width, out); in ReadFrameGIF() 501 in += image_desc->Width; in ReadFrameGIF() 550 image->canvas_width = gif->SavedImages[0].ImageDesc.Width; in ReadAnimatedGIF() 622 prev_desc->Width, prev_desc->Height); in ReadAnimatedGIF() 642 prev_desc->Width, prev_desc->Height); in ReadAnimatedGIF() 648 prev_desc->Width, prev_desc->Height); in ReadAnimatedGIF()
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A D | gif2webp.c | 301 gif->SWidth = image_desc->Width; in main() 337 if (image_desc->Width == 0 || image_desc->Height == 0) { in main() 338 image_desc->Width = gif->SWidth; in main()
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A D | gifdec.c | 120 image_desc->Left, image_desc->Top, image_desc->Width, image_desc->Height in GIFReadFrame()
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/AliOS-Things-master/components/SDL2/src/core/winrt/ |
A D | SDL_winrtapp_direct3d.cpp | 196 int w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); in WINRT_ProcessWindowSizeChange() 287 window->Bounds.Width, 314 int w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width); 332 window->Bounds.Width, 547 args->Size.Width, args->Size.Height, 548 sender->Bounds.X, sender->Bounds.Y, sender->Bounds.Width, sender->Bounds.Height, 565 sender->Bounds.Width, sender->Bounds.Height,
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/AliOS-Things-master/components/SDL2/test/ |
A D | testshader.c | 335 void InitGL(int Width, int Height) /* We call this right after our OpenGL window… in InitGL() argument 339 glViewport(0, 0, Width, Height); in InitGL() 349 aspect = (GLdouble)Width / Height; in InitGL()
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/AliOS-Things-master/components/oss/include/alibabacloud/oss/model/ |
A D | GetLiveChannelStatResult.h | 39 uint32_t Width() const;
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/AliOS-Things-master/components/oss/src/model/ |
A D | GetLiveChannelStatResult.cc | 147 uint32_t GetLiveChannelStatResult::Width() const in Width() function in GetLiveChannelStatResult
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/AliOS-Things-master/components/drivers/peripheral/pwm/ |
A D | README.md | 6 PWM( Pulse Width Modulation),即脉冲宽度调制,是利用微处理器的数字输出来对模拟电路进行控制的一种技术。
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/AliOS-Things-master/components/SDL2/src/render/direct3d11/ |
A D | SDL_render_d3d11.c | 748 swapChainDesc.Width = w; in D3D11_CreateSwapChain() 1064 textureDesc.Width = texture->w; in D3D11_CreateTexture() 1102 textureDesc.Width = (textureDesc.Width + 1) / 2; in D3D11_CreateTexture() 1135 nvTextureDesc.Width = (textureDesc.Width + 1) / 2; in D3D11_CreateTexture() 1262 stagingTextureDesc.Width = w; in D3D11_UpdateTextureInternal() 1446 stagingTextureDesc.Width = rect->w; in D3D11_LockTexture() 1988 d3dviewport.Width = orientationAlignedViewport.w; in D3D11_UpdateViewport() 2352 stagingTextureDesc.Width = rect->w; in D3D11_RenderReadPixels()
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/AliOS-Things-master/components/SDL2/src/video/haiku/ |
A D | SDL_bwindow.cc | 99 window->w = (int)otherBWin->Frame().Width(); in HAIKU_CreateWindowFrom()
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A D | SDL_bmessagebox.cc | 128 fComputedMessageBoxWidth = fMessageBoxTextView->PreferredSize().Width() + GetLeftPanelWidth(); in UpdateTextViewWidth()
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A D | SDL_bmodes.cc | 258 rect->w = (int)rc.Width() + 1; in HAIKU_GetDisplayBounds()
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A D | SDL_BWin.h | 608 ResizeTo(_prev_frame->Width(), _prev_frame->Height()); in _Restore()
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | IMG_gif.c | 123 unsigned int Width; member 212 state.GifScreen.Width = LM_to_uint(buf[0], buf[1]); in IMG_LoadGIF_RW()
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/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/ada/ |
A D | test.adb | 276 Width => Stream_IO.Count'Image (File_Size)'Length);
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