Searched refs:buffered (Results 1 – 8 of 8) sorted by relevance
73 SDL_bool buffered; member
877 joystick->hwdata->buffered = SDL_TRUE; in SDL_DINPUT_JoystickOpen()993 joystick->hwdata->buffered = SDL_FALSE; in SDL_DINPUT_JoystickOpen()1249 if (joystick->hwdata->buffered) { in SDL_DINPUT_JoystickUpdate()
562 object or the data source module; this prevents buffered input data from1231 when using buffered-image mode for progressive images.1236 These are significant only in buffered-image mode, which is1816 library's "buffered-image" mode, in which it receives a decoded image1863 buffered-image mode. This is described in the next section.1880 The basic control flow for buffered-image decoding is1886 cinfo.buffered_image = TRUE; /* select buffered-image mode */1921 buffered image remains available; it can be read additional times by1934 the buffered image (or just use jpeg_destroy_decompress()).2082 buffered-image mode must be prepared for suspension returns from these[all …]
451 buffered by the coefficient controller have NOT been dequantized; we541 scans (or if the application specifies buffered-image mode anyway). When556 file as one pass when buffered-image mode is not used, and to ignore data557 input work completely when buffered-image mode is used. Note that the560 in buffered-image mode. So the work estimate is inherently bogus anyway.
328 files. A "buffered image" mode supports incremental decoding for on-the-fly
505 Flush the buffered file.
1115 configure the maximum length of a file path that can be buffered when
263 Version 99c "buffered" operations didn't work as intended. Replaced them
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