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Searched refs:controllerState (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapi_switch.c130 SwitchControllerStatePacket_t controllerState; member
1113 …if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0])… in HandleFullControllerState()
1114 Uint8 data = packet->controllerState.rgucButtons[0]; in HandleFullControllerState()
1124 …if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1])… in HandleFullControllerState()
1125 Uint8 data = packet->controllerState.rgucButtons[1]; in HandleFullControllerState()
1134 …if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2])… in HandleFullControllerState()
1135 Uint8 data = packet->controllerState.rgucButtons[2]; in HandleFullControllerState()
1145 …axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1]… in HandleFullControllerState()
1149 …axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rguc… in HandleFullControllerState()
1153 …axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[… in HandleFullControllerState()
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A DSDL_hidapi_steam.c888 ValveControllerStatePacket_t *pStatePacket = &pInReport->payload.controllerState; in UpdateSteamControllerState()
913 ValveControllerStatePacket_t *pStatePacket = &pInReport->payload.controllerState; in UpdateSteamControllerState()
/AliOS-Things-master/components/SDL2/src/joystick/hidapi/steam/
A Dcontroller_structs.h230 ValveControllerStatePacket_t controllerState; member

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