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Searched refs:dwType (Results 1 – 7 of 7) sorted by relevance

/AliOS-Things-master/components/SDL2/src/thread/windows/
A DSDL_systhread.c147 DWORD dwType; /* must be 0x1000 */ member
195 inf.dwType = 0x1000;
/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_dinputjoystick.c427 if ((SDL_RawDevList[i].dwType == RIM_TYPEHID) && in SDL_IsXInputDevice()
745 if (dev->dwType & DIDFT_BUTTON) { in EnumDevObjectsCallback()
750 } else if (dev->dwType & DIDFT_POV) { in EnumDevObjectsCallback()
755 } else if (dev->dwType & DIDFT_AXIS) { in EnumDevObjectsCallback()
782 diprg.diph.dwObj = dev->dwType; in EnumDevObjectsCallback()
797 dilong.diph.dwObj = dev->dwType; in EnumDevObjectsCallback()
A DSDL_xinputjoystick.c151 if (devices[i].dwType == RIM_TYPEHID && in GuessXInputDevice()
172 if (devices[i].dwType == RIM_TYPEHID && in GuessXInputDevice()
A DSDL_rawinputjoystick.c158 if ((devices[i].dwType == RIM_TYPEHID) && in RAWINPUT_AllXInputDevicesSupported()
298 CHECK(rdi.dwType == RIM_TYPEHID); in RAWINPUT_AddDevice()
A DSDL_windows_gaming_input.c126 if ((raw_devices[i].dwType == RIM_TYPEHID) && in SDL_IsXInputDevice()
/AliOS-Things-master/components/SDL2/src/haptic/windows/
A DSDL_dinputhaptic.c206 if ((dev->dwType & DIDFT_AXIS) && (dev->dwFlags & DIDOI_FFACTUATOR)) { in DI_DeviceObjectCallback()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsevents.c603 if (inp.header.dwType == RIM_TYPEMOUSE) { in WIN_WindowProc()

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