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Searched refs:fps (Results 1 – 12 of 12) sorted by relevance

/AliOS-Things-master/components/py_engine/modules/video/
A Dak_codec.c21 int py_venc_init(int width, int height, int fps, int media_type) in py_venc_init() argument
28 param.fps = fps; in py_venc_init()
29 param.goplen = fps * 2; in py_venc_init()
A Dak_rtsp.c46 int fps; member
61 .fps = RTSP_DEFAULT_FPS,
110 py_venc_init(width, height, g_rtsp_ctrl.fps, g_rtsp_ctrl.media_type); in rtsp_video_thread()
351 int py_rtsp_open(int camera_idx, int media_type, int fps, const char *url) in py_rtsp_open() argument
367 if (py_video_camera_open(camera_idx, fps) != 0) { in py_rtsp_open()
376 g_rtsp_ctrl.fps = fps; in py_rtsp_open()
A Dvideocommon.h88 int py_venc_init(int width, int height, int fps, int media_type);
98 int py_rtsp_open(int camera_idx, int media_type, int fps, const char *url);
/AliOS-Things-master/components/SDL2/test/
A Dtestoverlay2.c244 int fps = 12; in main() local
259 fps = SDL_atoi(argv[2]); in main()
260 if (fps == 0) { in main()
265 if ((fps < 0) || (fps > 1000)) { in main()
385 fpsdelay = 1000 / fps; in main()
398 emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1); in main()
A Dtestoffscreen.c156 double fps = ((double) frames * 1000) / (now - then); in main() local
157 … SDL_Log("Frames remaining: %i rendering at %2.2f frames per second\n", max_frames - frames, fps); in main()
A Dtestscale.c206 double fps = ((double) frames * 1000) / (now - then); in main() local
207 SDL_Log("%2.2f frames per second\n", fps); in main()
A Dtestrendercopyex.c215 double fps = ((double) frames * 1000) / (now - then); in main() local
216 SDL_Log("%2.2f frames per second\n", fps); in main()
A Dtestdraw2.c299 double fps = ((double) frames * 1000) / (now - then); in main() local
300 SDL_Log("%2.2f frames per second\n", fps); in main()
A Dtestviewport.c272 double fps = ((double) frames * 1000) / (now - then); in main() local
273 SDL_Log("%2.2f frames per second\n", fps); in main()
A Dtestintersections.c357 double fps = ((double) frames * 1000) / (now - then); in main() local
358 SDL_Log("%2.2f frames per second\n", fps); in main()
A Dtestrendertarget.c325 double fps = ((double) frames * 1000) / (now - then); in main() local
326 SDL_Log("%2.2f frames per second\n", fps); in main()
A Dtestsprite2.c273 const double fps = ((double) frames * 1000) / (now - then); in loop() local
274 SDL_Log("%2.2f frames per second\n", fps); in loop()

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