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Searched refs:frag_shader (Results 1 – 2 of 2) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_shaders_gl.c38 GLhandleARB frag_shader; member
416 data->frag_shader = ctx->glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB); in CompileShaderProgram()
417 if (!CompileShader(ctx, data->frag_shader, frag_defines, shader_source[index][1])) { in CompileShaderProgram()
423 ctx->glAttachObjectARB(data->program, data->frag_shader); in CompileShaderProgram()
445 ctx->glDeleteObjectARB(data->frag_shader); in DestroyShaderProgram()
/AliOS-Things-master/components/SDL2/test/
A Dtestshader.c34 GLhandleARB frag_shader; member
168 data->frag_shader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB); in CompileShaderProgram()
169 if (!CompileShader(data->frag_shader, data->frag_source)) { in CompileShaderProgram()
175 glAttachObjectARB(data->program, data->frag_shader); in CompileShaderProgram()
197 glDeleteObjectARB(data->frag_shader); in DestroyShaderProgram()

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