/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | SDL_uikitopenglview.m | 31 /* The renderbuffer and framebuffer used to render to this layer. */ 42 /* The framebuffer and renderbuffer used for rendering with MSAA. */ 145 SDL_SetError("Failed creating OpenGL ES framebuffer"); 149 /* When MSAA is used we'll use a separate framebuffer for rendering to, 191 SDL_SetError("Failed creating OpenGL ES framebuffer"); 210 /* When MSAA is used, the MSAA draw framebuffer is used for drawing. */ 220 /* When MSAA is used, the MSAA draw framebuffer is used for drawing and the 221 * view framebuffer is used as a MSAA resolve framebuffer. */ 311 /* We assume the "drawable framebuffer" (MSAA draw framebuffer) was
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A D | SDL_uikitwindow.m | 370 info->info.uikit.framebuffer = glview.drawableFramebuffer; 377 info->info.uikit.framebuffer = 0;
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/AliOS-Things-master/components/SDL2/docs/ |
A D | README-pandora.md | 6 support to work on the pandora under the framebuffer. This driver do not have 9 the framebuffer, try to set the following variable before starting your application :
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A D | README-ios.md | 83 the size in pixels of the drawable screen framebuffer. 174 OpenGL ES on iOS doesn't use the traditional system-framebuffer setup provided in other operating s… 178 …framebuffer must be resolved to the MSAA resolve framebuffer (via glBlitFramebuffer or glResolveMu…
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/AliOS-Things-master/components/udisplay/include/ |
A D | udisplay.h | 15 uint8_t *framebuffer; member
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/AliOS-Things-master/components/SDL2/ |
A D | sdl2.pc.in | 9 …level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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A D | SDL2.spec | 20 level access to audio, keyboard, mouse, and display framebuffer across 30 level access to audio, keyboard, mouse, and display framebuffer across
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A D | sdl2.pc | 9 …level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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A D | SDL2.spec.in | 20 level access to audio, keyboard, mouse, and display framebuffer across 30 level access to audio, keyboard, mouse, and display framebuffer across
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A D | README.md | 234 > 默认打开支持jpg/bmp/png图像绘制,以及使用udisplay组件进行framebuffer显示
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/AliOS-Things-master/components/udisplay/src/ |
A D | udisplay.c | 28 return (uint8_t *)ctx->framebuffer; in get_display_buffer_addr() 30 return (uint8_t *)(ctx->framebuffer + ctx->framebuffer_size / 2); in get_display_buffer_addr() 219 ctx->framebuffer = fbaddr; in udisplay_init()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_syswm.h | 254 …GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the … member
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A D | SDL_opengles2_gl2.h | 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 556 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
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A D | SDL_opengl_glext.h | 1176 typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 1177 typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 1261 GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); 1262 GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 6530 GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); 6538 GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); 6540 GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); 6749 typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); 6750 typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); 6767 GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); [all …]
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/AliOS-Things-master/components/udisplay/ |
A D | README.md | 7 …,udisplay通过posix接口调用fbdev设备及backlight设备驱动,避免用户和LCD显示驱动直接交互,调用udisplay组件中的函数来进行framebuffer及背光调节相关操作。
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/AliOS-Things-master/components/SDL2/src/video/khronos/GLES2/ |
A D | gl2.h | 387 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 466 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 609 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
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A D | gl2ext.h | 3216 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuin… 3220 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start… 3427 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint num… 3428 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint… 3430 GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers,… 3431 GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer,…
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/AliOS-Things-master/components/SDL2/src/video/khronos/vulkan/ |
A D | vulkan.hpp | 4095 : m_framebuffer( framebuffer ) in Framebuffer() 4101 m_framebuffer = framebuffer; in operator =() 11408 , framebuffer( framebuffer_ ) in RenderPassBeginInfo() 11439 framebuffer = framebuffer_; in setFramebuffer() 11476 && ( framebuffer == rhs.framebuffer ) in operator ==() 11493 Framebuffer framebuffer; member 24483 framebuffer = framebuffer_; in setFramebuffer() 24521 && ( framebuffer == rhs.framebuffer ) in operator ==() 24539 Framebuffer framebuffer; member 42982 Framebuffer framebuffer; in createFramebuffer() local [all …]
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A D | vulkan_core.h | 2690 VkFramebuffer framebuffer; member 2812 VkFramebuffer framebuffer; member 2931 typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, cons… 3434 VkFramebuffer framebuffer,
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