Searched refs:glGetUniformLocationARB (Results 1 – 3 of 3) sorted by relevance
52 PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB; member431 location = ctx->glGetUniformLocationARB(data->program, tex_name); in CompileShaderProgram()481 …ctx->glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) SDL_GL_GetProcAddress("glGetUnifor… in GL_CreateShaderContext()495 ctx->glGetUniformLocationARB && in GL_CreateShaderContext()
121 static PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB; variable183 location = glGetUniformLocationARB(data->program, tex_name); in CompileShaderProgram()219 …glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) SDL_GL_GetProcAddress("glGetUniformLoca… in InitShaders()231 glGetUniformLocationARB && in InitShaders()
3689 GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
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