Searched refs:gl_data (Results 1 – 8 of 8) sorted by relevance
164 if (_this->gl_data) { in X11_GL_LoadLibrary()186 _this->gl_data = in X11_GL_LoadLibrary()190 if (!_this->gl_data) { in X11_GL_LoadLibrary()211 _this->gl_data->glXMakeCurrent = in X11_GL_LoadLibrary()214 _this->gl_data->glXSwapBuffers = in X11_GL_LoadLibrary()231 …if (!_this->gl_data->glXQueryExtension(display, &_this->gl_data->errorBase, &_this->gl_data->event… in X11_GL_LoadLibrary()295 SDL_free(_this->gl_data); in X11_GL_UnloadLibrary()296 _this->gl_data = NULL; in X11_GL_UnloadLibrary()605 if (!_this->gl_data) { in X11_GL_GetVisual()818 if (!_this->gl_data) { in X11_GL_MakeCurrent()[all …]
423 && ( !_this->gl_data || X11_GL_UseEGL(_this) ) in X11_CreateWindow()636 && ( !_this->gl_data || X11_GL_UseEGL(_this) ) in X11_CreateWindow()
116 if (!_this->gl_data) { in WIN_GL_LoadLibrary()133 if (!_this->gl_data->wglGetProcAddress || in WIN_GL_LoadLibrary()134 !_this->gl_data->wglCreateContext || in WIN_GL_LoadLibrary()135 !_this->gl_data->wglDeleteContext || in WIN_GL_LoadLibrary()136 !_this->gl_data->wglMakeCurrent) { in WIN_GL_LoadLibrary()202 SDL_free(_this->gl_data); in WIN_GL_UnloadLibrary()203 _this->gl_data = NULL; in WIN_GL_UnloadLibrary()388 if (!_this->gl_data) { in WIN_GL_InitExtensions()655 SDL_assert(_this->gl_data != NULL); in WIN_GL_UseEGL()800 if (!_this->gl_data) { in WIN_GL_MakeCurrent()[all …]
358 && (!_this->gl_data || WIN_GL_UseEGL(_this)) in WIN_CreateWindow()
66 if (_this->gl_data) { in DirectFB_GL_Initialize()70 _this->gl_data = in DirectFB_GL_Initialize()74 if (!_this->gl_data) { in DirectFB_GL_Initialize()77 _this->gl_data->initialized = 0; in DirectFB_GL_Initialize()79 ++_this->gl_data->initialized; in DirectFB_GL_Initialize()80 _this->gl_data->firstgl = NULL; in DirectFB_GL_Initialize()97 if (!_this->gl_data || (--_this->gl_data->initialized > 0)) { in DirectFB_GL_Shutdown()103 SDL_free(_this->gl_data); in DirectFB_GL_Shutdown()104 _this->gl_data = NULL; in DirectFB_GL_Shutdown()159 SDL_free(_this->gl_data); in DirectFB_GL_UnloadLibrary()[all …]
68 eglTerminate(_this->gl_data->display); in PSP_GL_UnloadLibrary()134 _this->gl_data->display = display; in PSP_GL_CreateContext()135 _this->gl_data->context = context; in PSP_GL_CreateContext()136 _this->gl_data->surface = surface; in PSP_GL_CreateContext()145 if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface, in PSP_GL_MakeCurrent()146 _this->gl_data->surface, _this->gl_data->context)) in PSP_GL_MakeCurrent()157 status = eglSwapInterval(_this->gl_data->display, interval); in PSP_GL_SetSwapInterval()160 _this->gl_data->swapinterval = interval; in PSP_GL_SetSwapInterval()170 return _this->gl_data->swapinterval; in PSP_GL_GetSwapInterval()176 if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) { in PSP_GL_SwapWindow()[all …]
98 device->gl_data = gldata; in PSP_Create()
397 struct SDL_GLDriverData *gl_data; member
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