Searched refs:is_game_controller (Results 1 – 2 of 2) sorted by relevance
68 SDL_bool is_game_controller; member
462 joystick->is_game_controller = SDL_IsGameController(device_index); in SDL_JoystickOpen()2202 if (joystick && joystick->is_game_controller) { in SDL_JoystickGetType()
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