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Searched refs:joy_and_controller (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_main.c74 const int joy_and_controller = SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER; variable
83 …SDLTest_AssertCheck( (SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() b… in main_testImpliedJoystickInit()
87 initialized_system = SDL_WasInit(joy_and_controller); in main_testImpliedJoystickInit()
88 …SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit… in main_testImpliedJoystickInit()
93 initialized_system = SDL_WasInit(joy_and_controller); in main_testImpliedJoystickInit()
94 …SDLTest_AssertCheck( (initialized_system & joy_and_controller) == 0, "SDL_WasInit() should be fals… in main_testImpliedJoystickInit()
108 …SDLTest_AssertCheck( (SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() b… in main_testImpliedJoystickQuit()
113 initialized_system = SDL_WasInit(joy_and_controller); in main_testImpliedJoystickQuit()
114 …SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit… in main_testImpliedJoystickQuit()
119 initialized_system = SDL_WasInit(joy_and_controller); in main_testImpliedJoystickQuit()
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