Searched refs:m_bSteamController (Results 1 – 2 of 2) sorted by relevance
69 SDL_bool m_bSteamController; member
103 SDL_bool m_bSteamController; member426 item->m_bSteamController = SDL_TRUE; in SteamControllerConnectedCallback()809 joystick->hwdata->m_bSteamController = item->m_bSteamController; in LINUX_JoystickOpen()812 if (item->m_bSteamController) { in LINUX_JoystickOpen()1112 if (joystick->hwdata->m_bSteamController) { in LINUX_JoystickUpdate()
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