Searched refs:mapping_index (Results 1 – 3 of 3) sorted by relevance
947 int* mapping_index; in HistogramCombineStochastic() local983 mapping_index = (int*) bsearch(&best_idx2, mappings, *num_used, in HistogramCombineStochastic()985 assert(mapping_index != NULL); in HistogramCombineStochastic()986 memmove(mapping_index, mapping_index + 1, sizeof(*mapping_index) * in HistogramCombineStochastic()987 ((*num_used) - (mapping_index - mappings) - 1)); in HistogramCombineStochastic()
160 extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_index);
1422 SDL_GameControllerMappingForIndex(int mapping_index) in SDL_GameControllerMappingForIndex() argument1430 if (mapping_index == 0) { in SDL_GameControllerMappingForIndex()1446 --mapping_index; in SDL_GameControllerMappingForIndex()
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