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/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audiotypecvt.c580 const __m128 negone = _mm_set1_ps(-1.0f); in SDL_Convert_F32_to_S8_SSE2() local
640 const __m128 negone = _mm_set1_ps(-1.0f); in SDL_Convert_F32_to_U8_SSE2() local
700 const __m128 negone = _mm_set1_ps(-1.0f); in SDL_Convert_F32_to_S16_SSE2() local
767 const __m128 negone = _mm_set1_ps(-1.0f); in SDL_Convert_F32_to_U16_SSE2() local
824 const __m128 negone = _mm_set1_ps(-1.0f); in SDL_Convert_F32_to_S32_SSE2() local
928 const float32x4_t negone = vdupq_n_f32(-1.0f); in SDL_Convert_U8_to_F32_NEON() local
1023 const float32x4_t negone = vdupq_n_f32(-1.0f); in SDL_Convert_U16_to_F32_NEON() local
1114 const float32x4_t negone = vdupq_n_f32(-1.0f); in SDL_Convert_F32_to_S8_NEON() local
1176 const float32x4_t negone = vdupq_n_f32(-1.0f); in SDL_Convert_F32_to_U8_NEON() local
1239 const float32x4_t negone = vdupq_n_f32(-1.0f); in SDL_Convert_F32_to_S16_NEON() local
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