Searched refs:opaque_op (Results 1 – 1 of 1) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_draw.h | 491 #define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument 500 opaque_op(x1, y1); \ 505 opaque_op(x2, y2); \ 600 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument 601 WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) 603 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument 604 BLINE(x1, y1, x2, y2, opaque_op, draw_end)
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