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/AliOS-Things-master/components/SDL2/test/
A Dtestgles2.c147 perspective_matrix(float fovy, float aspect, float znear, float zfar, float *r) in perspective_matrix() function
396 perspective_matrix(45.0f, (float)width/height, 0.01f, 100.0f, matrix_perspective); in Render()

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