/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/port/ |
A D | getopt.c | 66 place = EMSG; in getopt() 69 optopt = *place++; in getopt() 73 place = EMSG; in getopt() 79 place = EMSG; in getopt() 85 optopt = *place++; in getopt() 89 if (*place == 0) in getopt() 101 if (*place == 0) in getopt() 106 if (*place) in getopt() 107 optarg = place; in getopt() 112 place = EMSG; in getopt() [all …]
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/AliOS-Things-master/components/uvoice/stream/ |
A D | uvoice_cache.c | 914 if (nc->cache_config.place == CACHE_FILE) in net_cache_task() 935 if (nc->cache_config.place == CACHE_FILE) { in net_get_cacheinfo() 965 switch (nc->cache_config.place) { in net_get_mediainfo() 992 if (nc->cache_config.place == CACHE_NONE) { in net_cache_reset() 1008 switch (nc->cache_config.place) { in net_cache_reset() 1057 if (nc->cache_config.place != CACHE_NONE) { in net_cache_start() 1075 if (nc->cache_config.place == CACHE_MEM || in net_cache_pause() 1076 nc->cache_config.place == CACHE_NONE) { in net_cache_pause() 1115 if (nc->cache_config.place != CACHE_NONE) { in net_cache_stop() 1174 if (nc->cache_config.place == CACHE_FILE) { in net_cache_create() [all …]
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A D | uvoice_download.c | 198 nc->cache_config.place = CACHE_NONE; in net_download_create()
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A D | uvoice_http.c | 1802 g_cache_config->place = loader->cache_on ? PLAYER_CACHE_TYPE : CACHE_NONE; in http_loader_create() 1803 if (g_cache_config->place == CACHE_FILE) in http_loader_create() 1806 else if (g_cache_config->place == CACHE_MEM) in http_loader_create()
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/AliOS-Things-master/components/uvoice/include/ |
A D | uvoice_types.h | 69 int place; /* 0: none, 1: file, 2: mem */ member
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/AliOS-Things-master/components/py_engine/engine/mpy-cross/ |
A D | README.md | 15 This will create a file foo.mpy which can then be copied to a place accessible
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/experimental/microfrontend/lib/ |
A D | README.md | 14 different processing tasks. This takes place with the frontend_util.c function:
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/AliOS-Things-master/components/SDL2/src/filesystem/cocoa/ |
A D | SDL_sysfilesystem.m | 87 * The only place on-device where we can store data is
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/AliOS-Things-master/components/SDL2/acinclude/ |
A D | pkg_config.m4 | 31 # only at the first occurence in configure.ac, so if the first place
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/experimental/mlir/testing/ |
A D | build_def.bzl | 178 # `exec_tools` is required for PY3 compatibility in place of `tools`.
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/AliOS-Things-master/components/SDL2/src/hidapi/ |
A D | configure.ac | 3 # Version number. This is currently the only place.
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A D | LICENSE-gpl3.txt | 276 place (gratis or for a charge), and offer equivalent access to the 277 Corresponding Source in the same way through the same place at no 279 Corresponding Source along with the object code. If the place to 357 removal in certain cases when you modify the work.) You may place 399 must place, in the relevant source files, a statement of the
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/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/ |
A D | coderules.txt | 82 this is brain-damaged. Always use the SIZEOF() macro in place of sizeof(),
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/AliOS-Things-master/components/mbedtls/ |
A D | README.mbedtls.md | 7 …cumented configuration file `include/mbedtls/config.h`, which is also the place where features can… 110 Note that it is possible to build in-place; this will however overwrite the
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/ |
A D | INSTALL | 83 place zlib in the same directory as libpng or in another directory. 195 put the library in its final resting place (if you want to 237 or delete an include, this is the place to do it.
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A D | README | 83 zlib should be available at the same place that libpng is, or at
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/AliOS-Things-master/components/ucloud_ai/src/model/aliyun-openapi/test/core/ |
A D | DownloadProject.cmake | 32 # and build directories to be located in a specific place. The contents of
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/AliOS-Things-master/components/ucloud_ai/src/model/aliyun-openapi/test/function_test/core/ |
A D | DownloadProject.cmake | 32 # and build directories to be located in a specific place. The contents of
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/AliOS-Things-master/components/littlevgl/docs/ |
A D | CONTRIBUTING.md | 67 If you would like to contribute to LittlevGL the documentation is the best place to start.
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/AliOS-Things-master/components/py_engine/modules/audio/ |
A D | uvoiceplayer.c | 396 config.place = get_int_from_dict(config_dict, "place"); in uvoice_cache_config()
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/gregbook/ |
A D | README | 73 libpng. A common build setup is to place the zlib, libpng and pngbook
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A D | COPYING | 167 access to copy from a designated place, then offering equivalent 168 access to copy the source code from the same place counts as
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/AliOS-Things-master/components/uvoice/media/ |
A D | uvoice_player.c | 3433 if (config->place < 0 || config->place > 2) { in player_cache_config() 3434 M_LOGE("place %d unsupport !\n", config->place); in player_cache_config() 3438 if ((config->place == 1) || in player_cache_config() 3439 (config->place == 2 && config->mem_size < 40)) { in player_cache_config()
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/AliOS-Things-master/components/uvoice/application/comb/ |
A D | comb.c | 1069 config.place = 2; in comb_init()
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoaevents.m | 440 /* If there aren't already menus in place, look to see if there's
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