Searched refs:positions (Results 1 – 12 of 12) sorted by relevance
39 static SDL_Rect *positions, *velocities; variable101 position = &positions[i]; in MoveSprites()188 positions = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect)); in main()190 if (!positions || !velocities) { in main()196 positions[i].x = rand() % (window_w - sprite_w); in main()197 positions[i].y = rand() % (window_h - sprite_h); in main()198 positions[i].w = sprite_w; in main()199 positions[i].h = sprite_h; in main()
30 static SDL_Rect positions[NUM_SPRITES]; variable108 position = &positions[i]; in MoveSprites()168 positions[i].x = rand() % (WINDOW_WIDTH - sprite_w); in main()169 positions[i].y = rand() % (WINDOW_HEIGHT - sprite_h); in main()170 positions[i].w = sprite_w; in main()171 positions[i].h = sprite_h; in main()
36 static SDL_Rect *positions; variable54 SDL_free(positions); in quit()209 position = &positions[i]; in MoveSprites()236 position = &positions[i]; in MoveSprites()370 positions = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect)); in main()372 if (!positions || !velocities) { in main()387 positions[i].x = SDLTest_RandomIntegerInRange(0, state->window_w - sprite_w); in main()388 positions[i].y = SDLTest_RandomIntegerInRange(0, state->window_h - sprite_h); in main()389 positions[i].w = sprite_w; in main()390 positions[i].h = sprite_h; in main()
35 static Uint32 positions[64]; variable106 positions[posindex] = 0; in iteration()107 spec.userdata = &positions[posindex++]; in iteration()
253 5 Illegal code positions |281 5.3 Other illegal code positions |
53 std::vector<Body::Position> positions; member
53 std::vector<Position> positions; member
68 bodiesObject.positions.push_back(positionsObject); in parse()
63 resultsObject.box.positions.push_back(positionObject); in parse()
490 /* Set up buffer bindings for positions, texcoords, and color once here,1100 /* Interleaved positions and texture coordinates */1178 /* Interleaved positions and texture coordinates */1435 /* Set the vertex buffer offset for our current positions.
1730 35ad48b8 HistoHeapInit: correct positions allocation size
5581 positions. Fixed the sequential reader to handle these more robustly
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