/AliOS-Things-master/components/SDL2/src/gfx/Test/ |
A D | TestFonts.c | 169 int i, rotation; in Draw() local 179 rotation = 0; in Draw() 180 gfxPrimitivesSetFontRotation(rotation); in Draw() 184 … %ix%i, file '%s', %i bytes, rotation %i\n",fontw[i], fonth[i], fontfile[i],fontsize[i], rotation); in Draw() 209 rotation = 2; in Draw() 210 gfxPrimitivesSetFontRotation(rotation); in Draw() 214 … %ix%i, file '%s', %i bytes, rotation %i\n",fontw[i], fonth[i], fontfile[i],fontsize[i], rotation); in Draw() 238 rotation = 1; in Draw() 239 gfxPrimitivesSetFontRotation(rotation); in Draw() 268 rotation = 3; in Draw() [all …]
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/tools/ |
A D | tiff2ps.c | 722 switch (rotation) in get_subimage_count() 862 switch (rotation) in exportMaskedImage() 962 switch (rotation) in exportMaskedImage() 992 switch (rotation) in psRotateImage() 1019 switch (rotation) in psScaleImage() 1046 switch (rotation) in psScaleImage() 1088 switch (rotation) in psPageSize() 1288 *rotation = 90; in psStart() 1434 switch (rotation) in get_viewport() 1466 switch (rotation) in get_viewport() [all …]
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A D | tiffcrop.c | 5050 cps->rotation = (uint16)0; in initCropMasks() 6241 uint16 mirror, rotation; in correct_orientation() local 6265 rotation = (uint16) 90; in correct_orientation() 6268 rotation = (uint16) 180; in correct_orientation() 6271 rotation = (uint16) 270; in correct_orientation() 8053 switch (rotation) in rotateContigSamples8bits() 8129 switch (rotation) in rotateContigSamples16bits() 8213 switch (rotation) in rotateContigSamples24bits() 8313 switch (rotation) in rotateContigSamples32bits() 8408 switch (rotation) in rotateImage() [all …]
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/AliOS-Things-master/components/SDL2/ |
A D | TODO.txt | 6 4874 - Do we want screen rotation? At what level?
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/AliOS-Things-master/components/py_engine/framework/ |
A D | st7789py.py | 181 cs=None, backlight=None, xstart=-1, ystart=-1, rotation=0): argument 199 self._rotation = rotation % 4 209 self.rotation(self._rotation) 296 def rotation(self, rotation): member in ST7789 308 rotation %= 4 309 self._rotation = rotation 310 madctl = ROTATIONS[rotation] 323 self.width, self.height, self.xstart, self.ystart = table[rotation]
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/AliOS-Things-master/components/drivers/external_device/st7789/include/ |
A D | st7789.h | 87 void st7789_set_rotation(st7789_dev_t st7789_dev, uint16_t rotation);
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/AliOS-Things-master/components/drivers/external_device/ili9341/include/ |
A D | ili9341.h | 114 void ili9341_set_rotation(ili9341_dev_t ili9341_dev, uint16_t rotation);
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/AliOS-Things-master/components/SDL2/src/render/direct3d11/ |
A D | SDL_render_d3d11.c | 145 DXGI_MODE_ROTATION rotation; member 269 data->rotation = DXGI_MODE_ROTATION_UNSPECIFIED; in D3D11_ReleaseAll() 669 D3D11_IsDisplayRotated90Degrees(DXGI_MODE_ROTATION rotation) in D3D11_IsDisplayRotated90Degrees() argument 671 switch (rotation) { in D3D11_IsDisplayRotated90Degrees() 687 return data->rotation; in D3D11_GetRotationForCurrentRenderTarget() 695 switch (rotation) { in D3D11_GetViewportAlignedD3DRect() 892 data->rotation = D3D11_GetCurrentRotation(); in D3D11_CreateWindowSizeDependentResources() 894 if (D3D11_IsDisplayRotated90Degrees(data->rotation)) { in D3D11_CreateWindowSizeDependentResources() 1933 switch (rotation) { in D3D11_UpdateViewport() 1972 swapDimensions = D3D11_IsDisplayRotated90Degrees(rotation); in D3D11_UpdateViewport() [all …]
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11modes.c | 272 Rotation rotation = 0; in SetXRandRModeInfo() local 276 rotation = crtcinfo->rotation; in SetXRandRModeInfo() 280 if (rotation & (XRANDR_ROTATION_LEFT|XRANDR_ROTATION_RIGHT)) { in SetXRandRModeInfo() 1002 crtc->x, crtc->y, modedata->xrandr_mode, crtc->rotation, in X11_SetDisplayMode()
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A D | SDL_x11sym.h | 287 …gCurrentConfiguration,(XRRScreenConfiguration *config,Rotation *rotation),(config,rotation),return) 291 …g,Drawable draw,int size_index,Rotation rotation,short rate,Time timestamp),(dpy,config,draw,size_… 302 …, int y, RRMode mode, Rotation rotation, RROutput *outputs, int noutputs),(dpy,resources,crtc,time…
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/AliOS-Things-master/components/drivers/external_device/st7789/src/ |
A D | st7789.c | 305 void st7789_set_rotation(st7789_dev_t st7789_dev, uint16_t rotation) in st7789_set_rotation() argument 308 switch (rotation) { in st7789_set_rotation()
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/AliOS-Things-master/components/drivers/external_device/ili9341/src/ |
A D | ili9341.c | 316 void ili9341_set_rotation(ili9341_dev_t ili9341_dev, uint16_t rotation) in ili9341_set_rotation() argument 319 switch (rotation) { in ili9341_set_rotation()
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | ChangeLog | 63 * Added font rotation support and updated TestFonts sample 91 tests which include flipping, included negative rotation
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A D | SDL_gfxPrimitives.h | 235 SDL_GFXPRIMITIVES_SCOPE void gfxPrimitivesSetFontRotation(Uint32 rotation);
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A D | SDL_gfxPrimitives.c | 5861 void gfxPrimitivesSetFontRotation(Uint32 rotation) in gfxPrimitivesSetFontRotation() argument 5865 rotation = rotation & 3; in gfxPrimitivesSetFontRotation() 5866 if (charRotation != rotation) in gfxPrimitivesSetFontRotation() 5869 charRotation = rotation; in gfxPrimitivesSetFontRotation()
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/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | SDL_uikitview.m | 143 /* The root view controller handles rotation and the status bar.
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 1420 const float rotation = transvert->z; in D3D_RunCommandQueue() local 1421 …const Float4X4 d3dmatrix = MatrixMultiply(MatrixRotationZ(rotation), MatrixTranslation(translatex,… in D3D_RunCommandQueue()
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/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/ |
A D | change.log | 222 jpegtran has new features for lossless image transformations (rotation
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A D | usage.txt | 487 from landscape to portrait format by rotation. For EXIF files and JPEG files 557 to do a perfect rotation if available or an approximated one if not.
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/AliOS-Things-master/components/SDL2/src/render/metal/ |
A D | SDL_render_metal.m | 1146 // rotation
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/ |
A D | ChangeLog | 1068 68eebcb0 remove a TODO about rotation
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/ |
A D | ChangeLog | 2176 rotation angle was set by the auto rotate check, it was retained
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