Searched refs:rounded (Results 1 – 13 of 13) sorted by relevance
492 mp_obj_t rounded = mp_binary_op(MP_BINARY_OP_SUBTRACT, o_in, modulo); in mp_builtin_round() local494 return rounded; in mp_builtin_round()496 return mp_binary_op(MP_BINARY_OP_ADD, rounded, mult); in mp_builtin_round()501 return mp_binary_op(MP_BINARY_OP_ADD, rounded, mult); in mp_builtin_round()503 return rounded; in mp_builtin_round()514 mp_float_t rounded = MICROPY_FLOAT_C_FUN(nearbyint)(val * mult) / mult; in mp_builtin_round() local515 return mp_obj_new_float(rounded); in mp_builtin_round()517 mp_float_t rounded = MICROPY_FLOAT_C_FUN(nearbyint)(val); in mp_builtin_round() local518 return mp_obj_new_int_from_float(rounded); in mp_builtin_round()
107 lv_style_scr.line.rounded = 0; in lv_style_init()267 res->line.rounded = start->line.rounded; in lv_style_mix()273 res->line.rounded = end->line.rounded; in lv_style_mix()
120 uint8_t rounded : 1; /**< 1: rounded line endings*/ member
251 if(style->line.rounded) { in lv_line_design()261 if(style->line.rounded) { in lv_line_design()
232 if(style->line.rounded) { in lv_arc_design()
163 with infinite precision and rounded according to the global floating178 suffix. BigFloat literals have an infinite precision. They are rounded202 rounded to nearest, ties to even with the current global220 result is rounded according to the floating point environment @code{e}254 Square root. Return a rounded floating point number. @code{e} is an267 Transcendental operations. Return a rounded floating point289 Otherwise, the number is rounded to nearest with ties to even using391 non-deterministically rounded to -Infinity or +Infinity. This rounding
41 * Added rounded rectangle and rounded box primitives
405 arc.line.rounded = 1; in arc_init()
304 arc.line.rounded = 1; in arc_init()
319 arc.line.rounded = 1; in arc_init()
416 arc.line.rounded = 1; in arc_init()
44 buffer sizes are always rounded up to the nearest multiple of 4,
3573 truncated to the bit depth rather than rounded have been fixed except in
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