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Searched refs:stereo (Results 1 – 8 of 8) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/x11/
A Dedid.h58 StereoType stereo; member
A Dedid-parse.c423 StereoType stereo[] = in decode_detailed_timing() local
450 detailed->stereo = stereo[bits]; in decode_detailed_timing()
716 switch (timing->stereo) in dump_monitor_info()
A DSDL_x11opengl.c548 if (_this->gl_config.stereo) { in X11_GL_GetAttributes()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsopengl.c216 if (_this->gl_config.stereo) { in WIN_GL_SetupPixelFormat()
586 if (_this->gl_config.stereo) { in WIN_GL_SetupWindowInternal()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_sysvideo.h349 int stereo; member
A DSDL_video.c3153 _this->gl_config.stereo = 0; in SDL_GL_ResetAttributes()
3236 _this->gl_config.stereo = value; in SDL_GL_SetAttribute()
/AliOS-Things-master/components/SDL2/src/video/pandora/
A DSDL_pandora.c664 _this->gl_config.stereo = 0; in PND_gl_createcontext()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoaopengl.m243 if (_this->gl_config.stereo) {

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