Searched refs:use_current (Results 1 – 1 of 1) sorted by relevance
/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowswindow.c | 117 …dow *window, DWORD style, BOOL menu, int *x, int *y, int *width, int *height, SDL_bool use_current) in WIN_AdjustWindowRectWithStyle() argument 123 rect.right = (use_current ? window->w : window->windowed.w); in WIN_AdjustWindowRectWithStyle() 124 rect.bottom = (use_current ? window->h : window->windowed.h); in WIN_AdjustWindowRectWithStyle() 132 *x = (use_current ? window->x : window->windowed.x) + rect.left; in WIN_AdjustWindowRectWithStyle() 133 *y = (use_current ? window->y : window->windowed.y) + rect.top; in WIN_AdjustWindowRectWithStyle() 139 …AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_bool use_current) in WIN_AdjustWindowRect() argument 148 WIN_AdjustWindowRectWithStyle(window, style, menu, x, y, width, height, use_current); in WIN_AdjustWindowRect()
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