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Searched refs:use_yuv_direct (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_video.h152 int use_yuv_direct; member
A DSDL_DirectFB_video.c244 devdata->use_yuv_direct = readBoolEnv(DFBENV_USE_YUV_DIRECT, 0); /* default is off! */ in DirectFB_VideoInit()
A DSDL_DirectFB_render.c282 if (devdata->use_yuv_direct && (dispdata->vidID >= 0) in DirectFB_AcquireVidLayer()

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