Searched refs:vert_shader (Results 1 – 2 of 2) sorted by relevance
37 GLhandleARB vert_shader; member410 data->vert_shader = ctx->glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB); in CompileShaderProgram()411 if (!CompileShader(ctx, data->vert_shader, vert_defines, shader_source[index][0])) { in CompileShaderProgram()422 ctx->glAttachObjectARB(data->program, data->vert_shader); in CompileShaderProgram()444 ctx->glDeleteObjectARB(data->vert_shader); in DestroyShaderProgram()
33 GLhandleARB vert_shader; member162 data->vert_shader = glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB); in CompileShaderProgram()163 if (!CompileShader(data->vert_shader, data->vert_source)) { in CompileShaderProgram()174 glAttachObjectARB(data->program, data->vert_shader); in CompileShaderProgram()196 glDeleteObjectARB(data->vert_shader); in DestroyShaderProgram()
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