/AliOS-Things-master/components/py_engine/tests/extmod/ |
A D | framebuf4.py | 11 print(buf[y * w // 2 : (y + 1) * w // 2]) 15 w = 16 variable 17 buf = bytearray(w * h // 2) 29 fbuf.pixel(w - 1, 0, 0x02) 31 fbuf.pixel(w - 1, h - 1, 0x03) 37 print(fbuf.pixel(0, 0), fbuf.pixel(w - 1, 0), fbuf.pixel(w - 1, h - 1), fbuf.pixel(0, h - 1)) 38 print(fbuf.pixel(1, 0), fbuf.pixel(w - 2, 0), fbuf.pixel(w - 2, h - 1), fbuf.pixel(1, h - 1)) 41 fbuf.fill_rect(0, 0, w, h, 0x0F) 43 fbuf.fill_rect(0, 0, w, h, 0xF0) 47 fbuf.fill_rect(1, 0, w // 2, 1, 0xF1) [all …]
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_yuv_sw.c | 59 swdata->w = w; in SDL_SW_CreateYUVTexture() 100 swdata->pitches[0] = w; in SDL_SW_CreateYUVTexture() 116 swdata->pitches[0] = w; in SDL_SW_CreateYUVTexture() 148 rect->w == swdata->w && rect->h == swdata->h) { in SDL_SW_UpdateYUVTexture() 159 length = rect->w; in SDL_SW_UpdateYUVTexture() 262 length = rect->w; in SDL_SW_UpdateYUVTexturePlanar() 266 dst += swdata->w; in SDL_SW_UpdateYUVTexturePlanar() 313 && (rect->x != 0 || rect->y != 0 || rect->w != swdata->w in SDL_SW_LockYUVTexture() 349 if (srcrect->x || srcrect->y || srcrect->w < swdata->w || srcrect->h < swdata->h) { in SDL_SW_CopyYUVToRGB() 356 } else if ((srcrect->w != w) || (srcrect->h != h)) { in SDL_SW_CopyYUVToRGB() [all …]
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/AliOS-Things-master/components/SDL2/src/libm/ |
A D | k_tan.c | 71 double z,r,v,w,s; in __kernel_tan() local 86 w = pio4lo-y; in __kernel_tan() 87 x = z+w; y = 0.0; in __kernel_tan() 90 w = z*z; in __kernel_tan() 95 r = T[1]+w*(T[3]+w*(T[5]+w*(T[7]+w*(T[9]+w*T[11])))); in __kernel_tan() 96 v = z*(T[2]+w*(T[4]+w*(T[6]+w*(T[8]+w*(T[10]+w*T[12]))))); in __kernel_tan() 100 w = x+r; in __kernel_tan() 103 return (double)(1-((hx>>30)&2))*(v-2.0*(x-(w*w/(w+v)-r))); in __kernel_tan() 105 if(iy==1) return w; in __kernel_tan() 110 z = w; in __kernel_tan() [all …]
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A D | s_atan.c | 73 double w,s1,s2,z; in atan() local 108 w = z*z; in atan() 110 s1 = z*(aT[0]+w*(aT[2]+w*(aT[4]+w*(aT[6]+w*(aT[8]+w*aT[10]))))); in atan() 111 s2 = w*(aT[1]+w*(aT[3]+w*(aT[5]+w*(aT[7]+w*aT[9])))); in atan()
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A D | e_rem_pio2.c | 71 double z=0.0,w,t,r,fn; in __ieee754_rem_pio2() local 116 y[0] = r-w; in __ieee754_rem_pio2() 121 w = fn*pio2_2; in __ieee754_rem_pio2() 122 r = t-w; in __ieee754_rem_pio2() 123 w = fn*pio2_2t-((t-r)-w); in __ieee754_rem_pio2() 124 y[0] = r-w; in __ieee754_rem_pio2() 129 w = fn*pio2_3; in __ieee754_rem_pio2() 130 r = t-w; in __ieee754_rem_pio2() 131 w = fn*pio2_3t-((t-r)-w); in __ieee754_rem_pio2() 132 y[0] = r-w; in __ieee754_rem_pio2() [all …]
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/AliOS-Things-master/components/py_engine/engine/lib/libm/ |
A D | kf_tan.c | 57 float z,r,v,w,s; local 70 w = pio4lo-y; 71 x = z+w; y = 0.0; 74 w = z*z; 79 r = T[1]+w*(T[3]+w*(T[5]+w*(T[7]+w*(T[9]+w*T[11])))); 80 v = z*(T[2]+w*(T[4]+w*(T[6]+w*(T[8]+w*(T[10]+w*T[12]))))); 84 w = x+r; 87 return (float)(1-((hx>>30)&2))*(v-(float)2.0*(x-(w*w/(w+v)-r))); 89 if(iy==1) return w; 95 z = w; [all …]
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A D | ef_rem_pio2.c | 114 float z,w,t,r,fn; local 159 y[0] = r-w; 164 w = fn*pio2_2; 165 r = t-w; 166 w = fn*pio2_2t-((t-r)-w); 167 y[0] = r-w; 172 w = fn*pio2_3; 173 r = t-w; 174 w = fn*pio2_3t-((t-r)-w); 175 y[0] = r-w; [all …]
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/AliOS-Things-master/components/py_engine/engine/lib/libm_dbl/ |
A D | __tan.c | 68 double_t z, r, v, w, s, a; in __tan() local 85 w = z * z; in __tan() 91 r = T[1] + w*(T[3] + w*(T[5] + w*(T[7] + w*(T[9] + w*T[11])))); in __tan() 92 v = z*(T[2] + w*(T[4] + w*(T[6] + w*(T[8] + w*(T[10] + w*T[12]))))); in __tan() 95 w = x + r; in __tan() 98 v = s - 2.0 * (x + (r - w*w/(w + s))); in __tan() 102 return w; in __tan() 104 w0 = w; in __tan() 107 a0 = a = -1.0 / w; in __tan()
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A D | atan.c | 65 double_t w,s1,s2,z; in atan() local 108 w = z*z; in atan() 110 s1 = z*(aT[0]+w*(aT[2]+w*(aT[4]+w*(aT[6]+w*(aT[8]+w*aT[10]))))); in atan() 111 s2 = w*(aT[1]+w*(aT[3]+w*(aT[5]+w*(aT[7]+w*aT[9])))); in atan()
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A D | __cos.c | 63 double_t hz,z,r,w; in __cos() local 66 w = z*z; in __cos() 67 r = z*(C1+z*(C2+z*C3)) + w*w*(C4+z*(C5+z*C6)); in __cos() 69 w = 1.0-hz; in __cos() 70 return w + (((1.0-w)-hz) + (z*r-x*y)); in __cos()
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A D | __rem_pio2.c | 51 double_t z,w,t,r,fn; in __rem_pio2() local 125 y[0] = r - w; in __rem_pio2() 131 w = fn*pio2_2; in __rem_pio2() 132 r = t - w; in __rem_pio2() 133 w = fn*pio2_2t - ((t-r)-w); in __rem_pio2() 134 y[0] = r - w; in __rem_pio2() 139 w = fn*pio2_3; in __rem_pio2() 140 r = t - w; in __rem_pio2() 141 w = fn*pio2_3t - ((t-r)-w); in __rem_pio2() 142 y[0] = r - w; in __rem_pio2() [all …]
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/AliOS-Things-master/components/littlevgl/src/lv_objx/ |
A D | lv_canvas.h | 242 #define LV_CANVAS_BUF_SIZE_TRUE_COLOR(w, h) ((LV_COLOR_SIZE / 8) * w * h) argument 243 #define LV_CANVAS_BUF_SIZE_TRUE_COLOR_CHROMA_KEYED(w, h) ((LV_COLOR_SIZE / 8) * w * h) argument 244 #define LV_CANVAS_BUF_SIZE_TRUE_COLOR_ALPHA(w, h) (LV_IMG_PX_SIZE_ALPHA_BYTE * w * h) argument 247 #define LV_CANVAS_BUF_SIZE_ALPHA_1BIT(w, h) ((((w / 8) + 1) * h)) argument 248 #define LV_CANVAS_BUF_SIZE_ALPHA_2BIT(w, h) ((((w / 4) + 1) * h)) argument 249 #define LV_CANVAS_BUF_SIZE_ALPHA_4BIT(w, h) ((((w / 2) + 1) * h)) argument 250 #define LV_CANVAS_BUF_SIZE_ALPHA_8BIT(w, h) ((w * h)) argument 253 #define LV_CANVAS_BUF_SIZE_INDEXED_1BIT(w, h) (LV_CANVAS_BUF_SIZE_ALPHA_1BIT(w, h) + 4 * 2) argument 254 #define LV_CANVAS_BUF_SIZE_INDEXED_2BIT(w, h) (LV_CANVAS_BUF_SIZE_ALPHA_2BIT(w, h) + 4 * 4) argument 255 #define LV_CANVAS_BUF_SIZE_INDEXED_4BIT(w, h) (LV_CANVAS_BUF_SIZE_ALPHA_4BIT(w, h) + 4 * 16) argument [all …]
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/AliOS-Things-master/components/py_engine/tests/perf_bench/ |
A D | misc_aes.py | 68 def aes_add_round_key(state, w): argument 70 state[i] ^= w[i] 75 def aes_sb_sr_mc_ark(state, w, w_idx, temp): argument 94 def aes_sb_sr_ark(state, w, w_idx, temp): argument 101 temp[temp_idx] = x0 ^ w[w_idx] 113 def aes_state(state, w, temp, nr): argument 114 aes_add_round_key(state, w) 119 aes_sb_sr_ark(state, w, w_idx, temp) 126 w[i] = key[i] 139 t = w [all …]
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/AliOS-Things-master/components/SDL2/test/ |
A D | testviewport.c | 56 sprite_w = temp->w; in LoadSprite() 115 SDL_RenderDrawLine(renderer, 1, 0, viewport.w-2, 0); in DrawOnViewport() 118 SDL_RenderDrawLine(renderer, viewport.w-1, 1, viewport.w-1, viewport.h-2); in DrawOnViewport() 129 SDL_RenderDrawPoint(renderer, viewport.h/2, viewport.w/2 - viewport.w); in DrawOnViewport() 130 SDL_RenderDrawPoint(renderer, viewport.h/2, viewport.w/2 + viewport.w); in DrawOnViewport() 133 rect.w = 8; in DrawOnViewport() 135 rect.x = (viewport.w - rect.w) / 2; in DrawOnViewport() 141 rect.x = (viewport.w - rect.w) / 2; in DrawOnViewport() 167 viewport.w = 100 + j * 50; in loop() 237 int w, h; in main() local [all …]
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A D | testautomation_rect.c | 457 refRectB.w = refRectA.w; in rect_testIntersectRectOutside() 486 refRectB.w = refRectA.w; in rect_testIntersectRectPartial() 514 refRectB.w = refRectA.w; in rect_testIntersectRectPartial() 534 expectedResult.w = refRectB.w; in rect_testIntersectRectPartial() 548 expectedResult.w = refRectB.w; in rect_testIntersectRectPartial() 749 refRectB.w = refRectA.w; in rect_testHasIntersectionOutside() 776 refRectB.w = refRectA.w; in rect_testHasIntersectionPartial() 796 refRectB.w = refRectA.w; in rect_testHasIntersectionPartial() 1279 refRectB.w=refRectA.w - 2; in rect_testUnionRectOutside() 1479 for (w=-1; w<2; w++) { in rect_testRectEmpty() [all …]
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11framebuffer.c | 148 int x, y, w ,h; in X11_UpdateWindowFramebuffer() local 154 w = rects[i].w; in X11_UpdateWindowFramebuffer() 157 if (w <= 0 || h <= 0 || (x + w) <= 0 || (y + h) <= 0) { in X11_UpdateWindowFramebuffer() 163 x += w; in X11_UpdateWindowFramebuffer() 171 if (x + w > window->w) in X11_UpdateWindowFramebuffer() 172 w = window->w - x; in X11_UpdateWindowFramebuffer() 186 w = rects[i].w; in X11_UpdateWindowFramebuffer() 189 if (w <= 0 || h <= 0 || (x + w) <= 0 || (y + h) <= 0) { in X11_UpdateWindowFramebuffer() 195 x += w; in X11_UpdateWindowFramebuffer() 203 if (x + w > window->w) in X11_UpdateWindowFramebuffer() [all …]
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/AliOS-Things-master/components/py_engine/tests/thread/ |
A D | stress_aes.py | 84 def aes_add_round_key(state, w): argument 86 state[i] ^= w[i] 91 def aes_sb_sr_mc_ark(state, w, w_idx, temp): argument 110 def aes_sb_sr_ark(state, w, w_idx, temp): argument 117 temp[temp_idx] = x0 ^ w[w_idx] 129 def aes_state(state, w, temp, nr): argument 130 aes_add_round_key(state, w) 135 aes_sb_sr_ark(state, w, w_idx, temp) 142 w[i] = key[i] 155 t = w [all …]
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_fillrect.c | 70 n = w * bpp; \ 100 SDL_FillRect1SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect1SSE() argument 107 n = w; in SDL_FillRect1SSE() 135 SDL_FillRect1(Uint8 * pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect1() argument 141 n = w; in SDL_FillRect1() 174 SDL_FillRect2(Uint8 * pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect2() argument 180 n = w; in SDL_FillRect2() 198 SDL_FillRect3(Uint8 * pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect3() argument 213 n = w; in SDL_FillRect3() 226 SDL_FillRect4(Uint8 * pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect4() argument [all …]
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/AliOS-Things-master/components/py_engine/engine/drivers/display/ |
A D | lcd160cr.py | 142 def clip_line(c, w, h): argument 151 elif c[0] > w: 159 elif c[2] > w: 216 self.w = self.buf[5][1] 273 if w is None: 274 w = self.w - x 277 if w <= 127: 286 ix = i * w * 2 343 if x + w <= 0 or y + h <= 0 or x >= self.w or y >= self.h: 349 w += x [all …]
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | SDL_gfxBlitFunc.c | 433 dr.w = dst->w; in SDL_gfxBlitRGBA() 446 w = srcrect->w; in SDL_gfxBlitRGBA() 448 w += srcx; in SDL_gfxBlitRGBA() 453 if (maxw < w) in SDL_gfxBlitRGBA() 454 w = maxw; in SDL_gfxBlitRGBA() 469 w = src->w; in SDL_gfxBlitRGBA() 482 w -= dx; in SDL_gfxBlitRGBA() 486 dx = dr.x + w - clip->x - clip->w; in SDL_gfxBlitRGBA() 488 w -= dx; in SDL_gfxBlitRGBA() 501 if (w > 0 && h > 0) { in SDL_gfxBlitRGBA() [all …]
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/AliOS-Things-master/components/littlevgl/src/lv_draw/ |
A D | lv_img_decoder.c | 263 header->w = ((lv_img_dsc_t *)src)->header.w; in lv_img_decoder_built_in_info() 568 w = (dsc->header.w >> 3); /*E.g. w = 20 -> w = 2 + 1*/ in lv_img_decoder_built_in_line_alpha() 569 if(dsc->header.w & 0x7) w++; in lv_img_decoder_built_in_line_alpha() 576 if(dsc->header.w & 0x3) w++; in lv_img_decoder_built_in_line_alpha() 583 if(dsc->header.w & 0x1) w++; in lv_img_decoder_built_in_line_alpha() 589 w = dsc->header.w; /*E.g. x = 7 -> w = 7 (bytes)*/ in lv_img_decoder_built_in_line_alpha() 653 w = (dsc->header.w >> 3); /*E.g. w = 20 -> w = 2 + 1*/ in lv_img_decoder_built_in_line_indexed() 654 if(dsc->header.w & 0x7) w++; in lv_img_decoder_built_in_line_indexed() 661 if(dsc->header.w & 0x3) w++; in lv_img_decoder_built_in_line_indexed() 668 if(dsc->header.w & 0x1) w++; in lv_img_decoder_built_in_line_indexed() [all …]
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/enc/ |
A D | picture_psnr_enc.c | 39 int w, int h) { in AccumulateLSIM() argument 45 for (x = 0; x < w; ++x) { in AccumulateLSIM() 47 const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1; in AccumulateLSIM() 84 const int w0 = (w < VP8_SSIM_KERNEL) ? w : VP8_SSIM_KERNEL; in AccumulateSSIM() 85 const int w1 = w - VP8_SSIM_KERNEL - 1; in AccumulateSSIM() 91 for (x = 0; x < w; ++x) { in AccumulateSSIM() 104 for (; x < w; ++x) { in AccumulateSSIM() 109 for (x = 0; x < w; ++x) { in AccumulateSSIM() 181 int w, h, c; in WebPPictureDistortion() local 193 w = src->width; in WebPPictureDistortion() [all …]
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | IMG_xv.c | 48 static int get_header(SDL_RWops *src, int *w, int *h) in get_header() argument 52 *w = 0; in get_header() 69 SDL_sscanf(line, "%d %d", w, h); in get_header() 70 if ( *w >= 0 && *h >= 0 ) { in get_header() 86 int w, h; in IMG_isXV() local 92 if ( get_header(src, &w, &h) == 0 ) { in IMG_isXV() 105 int w, h; in IMG_LoadXV_RW() local 115 if ( get_header(src, &w, &h) < 0 ) { in IMG_LoadXV_RW() 121 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 8, 0xe0, 0x1c, 0x03, 0); in IMG_LoadXV_RW() 129 if ( SDL_RWread(src, pixels, w, 1) <= 0 ) { in IMG_LoadXV_RW()
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/AliOS-Things-master/components/SDL2/src/gfx/Test/ |
A D | TestRotozoom.c | 127 dest.x = (screen->w - rotozoom_picture->w)/2; in RotatePicture() 135 dest.w = rotozoom_picture->w; in RotatePicture() 159 dest.w = rotozoom_picture->w; in RotatePicture() 188 dest.w = rotozoom_picture->w; in RotatePicture() 200 dest.w = rotozoom_picture->w; in RotatePicture() 249 dest.w = rotozoom_picture->w; in ZoomPicture() 293 dest.w = rotozoom_picture->w; in RotatePicture90Degrees() 340 dest.w = rotozoom_picture->w; in CustomTest() 483 target.x = screen->w/2 - zoomed1->w; in AccuracyTest2() 485 target.w = zoomed1->w; in AccuracyTest2() [all …]
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/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_WM.c | 61 x1 = x + w / 2; in DrawTriangle() 63 x3 = x + w; in DrawTriangle() 64 y1 = y + w; in DrawTriangle() 70 x3 = x + w; in DrawTriangle() 72 y2 = y + w; in DrawTriangle() 73 y3 = y + w; in DrawTriangle() 122 int x, y, w; in DirectFB_WM_RedrawLayout() local 146 for (i = windata->size.w - t->right_size; i < windata->size.w; i++) in DirectFB_WM_RedrawLayout() 154 x = windata->size.w - t->right_size - w + d; in DirectFB_WM_RedrawLayout() 174 dr.w = w - 2 * d; in DirectFB_WM_RedrawLayout() [all …]
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