Searched refs:uniforms_u (Results 1 – 3 of 3) sorted by relevance
861 texture_handles_u = exec->uniforms_u; in validate_gl_shader_rec()893 exec->uniforms_u += validated_shader->uniforms_src_size; in validate_gl_shader_rec()
884 exec->uniforms_u = temp + uniforms_offset; in vc4_get_bcl()902 if (copy_from_user(exec->uniforms_u, in vc4_get_bcl()
775 void *uniforms_u; member
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