Searched refs:hard (Results 1 – 6 of 6) sorted by relevance
57 arm64-platform-hard-float-enabled := y59 arm32-platform-hard-float-enabled := y179 arm32-platform-cflags-no-hard-float ?= -mfloat-abi=soft180 arm32-platform-cflags-hard-float ?= -mfloat-abi=hard -funsafe-math-optimizations185 arm32-platform-aflags-no-hard-float ?=187 arm64-platform-cflags-no-hard-float ?= -mgeneral-regs-only188 arm64-platform-cflags-hard-float ?=237 core-platform-cflags += $(arm64-platform-cflags-no-hard-float)288 ifeq ($(arm32-platform-hard-float-enabled),y)305 ifeq ($(arm32-platform-hard-float-enabled),y)[all …]
111 core-platform-cflags += $(rv64-platform-cflags-no-hard-float)116 core-platform-cflags += $(rv32-platform-cflags-no-hard-float)184 ifeq ($(rv64-platform-hard-float-enabled),y)185 ta_rv64-platform-cflags += $(rv64-platform-cflags-hard-float)187 ta_rv64-platform-cflags += $(rv64-platform-cflags-no-hard-float)
304 bool get_stack_limits(vaddr_t *start, vaddr_t *end, bool hard) in get_stack_limits() argument313 if (hard) in get_stack_limits()320 if (hard) in get_stack_limits()332 if (!hard) in get_stack_limits()
223 bool get_stack_limits(vaddr_t *start, vaddr_t *end, bool hard);
223 * The interface is designed to be easy to use and hard to accidentally misuse.
3029 * DTLS no longer hard-depends on TIMING_C, but uses a callback interface
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