1# write.dfa 2# Build time configuration of libpng 3# 4# Author: John Bowler 5# Copyright: (c) John Bowler, 2013 6# Usage rights: 7# To the extent possible under law, the author has waived all copyright and 8# related or neighboring rights to this work. This work is published from: 9# United States. 10# 11# Build libpng with no read support and minimal write support. 12# 13 14everything = off 15 16# Switch on the write code - this makes a minimalist encoder 17 18option WRITE on 19 20# Choose fixed or floating point APIs and arithmetic. The choices are 21# independent but normally they will match. It is typically better to use the 22# floating point if you have floating point hardware. If you don't know, or 23# (perhaps) to make libpng smaller used fixed point throughout. 24 25#Fixed point: 26#option FIXED_POINT on 27#option FLOATING_ARITHMETIC off 28 29#Floating point: 30option FLOATING_POINT on 31option FLOATING_ARITHMETIC on 32 33# Basic error handling, IO and user memory support. The latter allows the 34# application program to provide its own implementations of 'malloc' and 'free'. 35option SETJMP on 36option STDIO on 37option USER_MEM on 38 39# Everything else is optional. Unlike the read code in libpng the write code 40# does not need to deal with arbitrary formats, so only add support for things 41# you really do write! For example you might only write sRGB images, sometimes 42# with transparency and never write 16 bit images, so: 43option WRITE_sRGB on 44option WRITE_tRNS on 45#option WRITE_16BIT off (this is the default with 'everything = off') 46