1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23#ifndef SDL_POWER_DISABLED 24#if SDL_POWER_UIKIT 25 26#import <UIKit/UIKit.h> 27 28#include "SDL_power.h" 29#include "SDL_timer.h" 30#include "SDL_assert.h" 31#include "SDL_syspower.h" 32 33#if !TARGET_OS_TV 34/* turn off the battery monitor if it's been more than X ms since last check. */ 35static const int BATTERY_MONITORING_TIMEOUT = 3000; 36static Uint32 SDL_UIKitLastPowerInfoQuery = 0; 37 38void 39SDL_UIKit_UpdateBatteryMonitoring(void) 40{ 41 if (SDL_UIKitLastPowerInfoQuery) { 42 if (SDL_TICKS_PASSED(SDL_GetTicks(), SDL_UIKitLastPowerInfoQuery + BATTERY_MONITORING_TIMEOUT)) { 43 UIDevice *uidev = [UIDevice currentDevice]; 44 SDL_assert([uidev isBatteryMonitoringEnabled] == YES); 45 [uidev setBatteryMonitoringEnabled:NO]; 46 SDL_UIKitLastPowerInfoQuery = 0; 47 } 48 } 49} 50#else 51void 52SDL_UIKit_UpdateBatteryMonitoring(void) 53{ 54 /* Do nothing. */ 55} 56#endif /* !TARGET_OS_TV */ 57 58SDL_bool 59SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent) 60{ 61#if TARGET_OS_TV 62 *state = SDL_POWERSTATE_NO_BATTERY; 63 *seconds = -1; 64 *percent = -1; 65#else /* TARGET_OS_TV */ 66 @autoreleasepool { 67 UIDevice *uidev = [UIDevice currentDevice]; 68 69 if (!SDL_UIKitLastPowerInfoQuery) { 70 SDL_assert(uidev.isBatteryMonitoringEnabled == NO); 71 uidev.batteryMonitoringEnabled = YES; 72 } 73 74 /* UIKit_GL_SwapWindow() (etc) will check this and disable the battery 75 * monitoring if the app hasn't queried it in the last X seconds. 76 * Apparently monitoring the battery burns battery life. :) 77 * Apple's docs say not to monitor the battery unless you need it. 78 */ 79 SDL_UIKitLastPowerInfoQuery = SDL_GetTicks(); 80 81 *seconds = -1; /* no API to estimate this in UIKit. */ 82 83 switch (uidev.batteryState) { 84 case UIDeviceBatteryStateCharging: 85 *state = SDL_POWERSTATE_CHARGING; 86 break; 87 88 case UIDeviceBatteryStateFull: 89 *state = SDL_POWERSTATE_CHARGED; 90 break; 91 92 case UIDeviceBatteryStateUnplugged: 93 *state = SDL_POWERSTATE_ON_BATTERY; 94 break; 95 96 case UIDeviceBatteryStateUnknown: 97 default: 98 *state = SDL_POWERSTATE_UNKNOWN; 99 break; 100 } 101 102 const float level = uidev.batteryLevel; 103 *percent = ( (level < 0.0f) ? -1 : ((int) ((level * 100) + 0.5f)) ); 104 } 105#endif /* TARGET_OS_TV */ 106 107 return SDL_TRUE; /* always the definitive answer on iOS. */ 108} 109 110#endif /* SDL_POWER_UIKIT */ 111#endif /* SDL_POWER_DISABLED */ 112 113/* vi: set ts=4 sw=4 expandtab: */ 114