1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #if SDL_VIDEO_DRIVER_DUMMY
24 
25 /* Dummy SDL video driver implementation; this is just enough to make an
26  *  SDL-based application THINK it's got a working video driver, for
27  *  applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
28  *  and also for use as a collection of stubs when porting SDL to a new
29  *  platform for which you haven't yet written a valid video driver.
30  *
31  * This is also a great way to determine bottlenecks: if you think that SDL
32  *  is a performance problem for a given platform, enable this driver, and
33  *  then see if your application runs faster without video overhead.
34  *
35  * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
36  *  of this was cut-and-pasted from Stephane Peter's work in the AAlib
37  *  SDL video driver.  Renamed to "DUMMY" by Sam Lantinga.
38  */
39 
40 #include "SDL_video.h"
41 #include "SDL_mouse.h"
42 #include "../SDL_sysvideo.h"
43 #include "../SDL_pixels_c.h"
44 #include "../../events/SDL_events_c.h"
45 
46 #include "SDL_nullvideo.h"
47 #include "SDL_nullevents_c.h"
48 #include "SDL_nullframebuffer_c.h"
49 
50 #define DUMMYVID_DRIVER_NAME "dummy"
51 
52 /* Initialization/Query functions */
53 static int DUMMY_VideoInit(_THIS);
54 static int DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
55 static void DUMMY_VideoQuit(_THIS);
56 
57 /* DUMMY driver bootstrap functions */
58 
59 static int
DUMMY_Available(void)60 DUMMY_Available(void)
61 {
62 #ifdef __ALIOS__
63     return (1);
64 #else
65     const char *envr = SDL_getenv("SDL_VIDEODRIVER");
66     if ((envr) && (SDL_strcmp(envr, DUMMYVID_DRIVER_NAME) == 0)) {
67         return (1);
68     }
69 
70     return (0);
71 #endif
72 }
73 
74 static void
DUMMY_DeleteDevice(SDL_VideoDevice * device)75 DUMMY_DeleteDevice(SDL_VideoDevice * device)
76 {
77     SDL_free(device);
78 }
79 
80 static SDL_VideoDevice *
DUMMY_CreateDevice(int devindex)81 DUMMY_CreateDevice(int devindex)
82 {
83     SDL_VideoDevice *device;
84 
85     /* Initialize all variables that we clean on shutdown */
86     device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
87     if (!device) {
88         SDL_OutOfMemory();
89         return (0);
90     }
91     device->is_dummy = SDL_TRUE;
92 
93     /* Set the function pointers */
94     device->VideoInit = DUMMY_VideoInit;
95     device->VideoQuit = DUMMY_VideoQuit;
96     device->SetDisplayMode = DUMMY_SetDisplayMode;
97     device->PumpEvents = DUMMY_PumpEvents;
98     device->CreateWindowFramebuffer = SDL_DUMMY_CreateWindowFramebuffer;
99     device->UpdateWindowFramebuffer = SDL_DUMMY_UpdateWindowFramebuffer;
100     device->DestroyWindowFramebuffer = SDL_DUMMY_DestroyWindowFramebuffer;
101 
102     device->free = DUMMY_DeleteDevice;
103 
104     return device;
105 }
106 
107 VideoBootStrap DUMMY_bootstrap = {
108     DUMMYVID_DRIVER_NAME, "SDL dummy video driver",
109     DUMMY_Available, DUMMY_CreateDevice
110 };
111 
112 
113 int
DUMMY_VideoInit(_THIS)114 DUMMY_VideoInit(_THIS)
115 {
116     SDL_DisplayMode mode;
117 
118     /* Use a fake 32-bpp desktop mode */
119     mode.format = SDL_PIXELFORMAT_RGB888;
120     mode.w = 1024;
121     mode.h = 768;
122     mode.refresh_rate = 0;
123     mode.driverdata = NULL;
124     if (SDL_AddBasicVideoDisplay(&mode) < 0) {
125         return -1;
126     }
127 
128     SDL_zero(mode);
129     SDL_AddDisplayMode(&_this->displays[0], &mode);
130 
131     /* We're done! */
132     return 0;
133 }
134 
135 static int
DUMMY_SetDisplayMode(_THIS,SDL_VideoDisplay * display,SDL_DisplayMode * mode)136 DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
137 {
138     return 0;
139 }
140 
141 void
DUMMY_VideoQuit(_THIS)142 DUMMY_VideoQuit(_THIS)
143 {
144 }
145 
146 #endif /* SDL_VIDEO_DRIVER_DUMMY */
147 
148 /* vi: set ts=4 sw=4 expandtab: */
149