1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 22 #ifndef SDL_BOPENGL_H 23 #define SDL_BOPENGL_H 24 25 #if SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL 26 27 #ifdef __cplusplus 28 extern "C" { 29 #endif 30 31 #include "../SDL_sysvideo.h" 32 33 34 extern int HAIKU_GL_LoadLibrary(_THIS, const char *path); /* FIXME */ 35 extern void *HAIKU_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */ 36 extern void HAIKU_GL_UnloadLibrary(_THIS); /* TODO */ 37 extern int HAIKU_GL_MakeCurrent(_THIS, SDL_Window * window, 38 SDL_GLContext context); 39 extern int HAIKU_GL_SetSwapInterval(_THIS, int interval); /* TODO */ 40 extern int HAIKU_GL_GetSwapInterval(_THIS); /* TODO */ 41 extern int HAIKU_GL_SwapWindow(_THIS, SDL_Window * window); 42 extern SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window); 43 extern void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context); 44 45 extern void HAIKU_GL_RebootContexts(_THIS); 46 47 #ifdef __cplusplus 48 } 49 #endif 50 51 #endif /* SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL */ 52 53 #endif 54 55 /* vi: set ts=4 sw=4 expandtab: */ 56