1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22
23 #if SDL_VIDEO_DRIVER_PSP
24
25 #include <stdlib.h>
26 #include <string.h>
27
28 #include "SDL_error.h"
29 #include "SDL_pspvideo.h"
30 #include "SDL_pspgl_c.h"
31
32 /*****************************************************************************/
33 /* SDL OpenGL/OpenGL ES functions */
34 /*****************************************************************************/
35 #define EGLCHK(stmt) \
36 do { \
37 EGLint err; \
38 \
39 stmt; \
40 err = eglGetError(); \
41 if (err != EGL_SUCCESS) { \
42 SDL_SetError("EGL error %d", err); \
43 return 0; \
44 } \
45 } while (0)
46
47 int
PSP_GL_LoadLibrary(_THIS,const char * path)48 PSP_GL_LoadLibrary(_THIS, const char *path)
49 {
50 return 0;
51 }
52
53 /* pspgl doesn't provide this call, so stub it out since SDL requires it.
54 #define GLSTUB(func,params) void func params {}
55
56 GLSTUB(glOrtho,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
57 GLdouble zNear, GLdouble zFar))
58 */
59 void *
PSP_GL_GetProcAddress(_THIS,const char * proc)60 PSP_GL_GetProcAddress(_THIS, const char *proc)
61 {
62 return eglGetProcAddress(proc);
63 }
64
65 void
PSP_GL_UnloadLibrary(_THIS)66 PSP_GL_UnloadLibrary(_THIS)
67 {
68 eglTerminate(_this->gl_data->display);
69 }
70
71 static EGLint width = 480;
72 static EGLint height = 272;
73
74 SDL_GLContext
PSP_GL_CreateContext(_THIS,SDL_Window * window)75 PSP_GL_CreateContext(_THIS, SDL_Window * window)
76 {
77
78 SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
79
80 EGLint attribs[32];
81 EGLDisplay display;
82 EGLContext context;
83 EGLSurface surface;
84 EGLConfig config;
85 EGLint num_configs;
86 int i;
87
88
89 /* EGL init taken from glutCreateWindow() in PSPGL's glut.c. */
90 EGLCHK(display = eglGetDisplay(0));
91 EGLCHK(eglInitialize(display, NULL, NULL));
92 wdata->uses_gles = SDL_TRUE;
93 window->flags |= SDL_WINDOW_FULLSCREEN;
94
95 /* Setup the config based on SDL's current values. */
96 i = 0;
97 attribs[i++] = EGL_RED_SIZE;
98 attribs[i++] = _this->gl_config.red_size;
99 attribs[i++] = EGL_GREEN_SIZE;
100 attribs[i++] = _this->gl_config.green_size;
101 attribs[i++] = EGL_BLUE_SIZE;
102 attribs[i++] = _this->gl_config.blue_size;
103 attribs[i++] = EGL_DEPTH_SIZE;
104 attribs[i++] = _this->gl_config.depth_size;
105
106 if (_this->gl_config.alpha_size)
107 {
108 attribs[i++] = EGL_ALPHA_SIZE;
109 attribs[i++] = _this->gl_config.alpha_size;
110 }
111 if (_this->gl_config.stencil_size)
112 {
113 attribs[i++] = EGL_STENCIL_SIZE;
114 attribs[i++] = _this->gl_config.stencil_size;
115 }
116
117 attribs[i++] = EGL_NONE;
118
119 EGLCHK(eglChooseConfig(display, attribs, &config, 1, &num_configs));
120
121 if (num_configs == 0)
122 {
123 SDL_SetError("No valid EGL configs for requested mode");
124 return 0;
125 }
126
127 EGLCHK(eglGetConfigAttrib(display, config, EGL_WIDTH, &width));
128 EGLCHK(eglGetConfigAttrib(display, config, EGL_HEIGHT, &height));
129
130 EGLCHK(context = eglCreateContext(display, config, NULL, NULL));
131 EGLCHK(surface = eglCreateWindowSurface(display, config, 0, NULL));
132 EGLCHK(eglMakeCurrent(display, surface, surface, context));
133
134 _this->gl_data->display = display;
135 _this->gl_data->context = context;
136 _this->gl_data->surface = surface;
137
138
139 return context;
140 }
141
142 int
PSP_GL_MakeCurrent(_THIS,SDL_Window * window,SDL_GLContext context)143 PSP_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
144 {
145 if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface,
146 _this->gl_data->surface, _this->gl_data->context))
147 {
148 return SDL_SetError("Unable to make EGL context current");
149 }
150 return 0;
151 }
152
153 int
PSP_GL_SetSwapInterval(_THIS,int interval)154 PSP_GL_SetSwapInterval(_THIS, int interval)
155 {
156 EGLBoolean status;
157 status = eglSwapInterval(_this->gl_data->display, interval);
158 if (status == EGL_TRUE) {
159 /* Return success to upper level */
160 _this->gl_data->swapinterval = interval;
161 return 0;
162 }
163 /* Failed to set swap interval */
164 return SDL_SetError("Unable to set the EGL swap interval");
165 }
166
167 int
PSP_GL_GetSwapInterval(_THIS)168 PSP_GL_GetSwapInterval(_THIS)
169 {
170 return _this->gl_data->swapinterval;
171 }
172
173 int
PSP_GL_SwapWindow(_THIS,SDL_Window * window)174 PSP_GL_SwapWindow(_THIS, SDL_Window * window)
175 {
176 if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) {
177 return SDL_SetError("eglSwapBuffers() failed");
178 }
179 return 0;
180 }
181
182 void
PSP_GL_DeleteContext(_THIS,SDL_GLContext context)183 PSP_GL_DeleteContext(_THIS, SDL_GLContext context)
184 {
185 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
186 EGLBoolean status;
187
188 if (phdata->egl_initialized != SDL_TRUE) {
189 SDL_SetError("PSP: GLES initialization failed, no OpenGL ES support");
190 return;
191 }
192
193 /* Check if OpenGL ES connection has been initialized */
194 if (_this->gl_data->display != EGL_NO_DISPLAY) {
195 if (context != EGL_NO_CONTEXT) {
196 status = eglDestroyContext(_this->gl_data->display, context);
197 if (status != EGL_TRUE) {
198 /* Error during OpenGL ES context destroying */
199 SDL_SetError("PSP: OpenGL ES context destroy error");
200 return;
201 }
202 }
203 }
204
205 return;
206 }
207
208 #endif /* SDL_VIDEO_DRIVER_PSP */
209
210 /* vi: set ts=4 sw=4 expandtab: */
211