1 /*
2 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
4 This software is provided 'as-is', without any express or implied
5 warranty. In no event will the authors be held liable for any damages
6 arising from the use of this software.
7
8 Permission is granted to anyone to use this software for any purpose,
9 including commercial applications, and to alter it and redistribute it
10 freely.
11 */
12
13 #include <stdlib.h>
14 #include <stdio.h>
15
16 #include "SDL_test_common.h"
17
18 static SDLTest_CommonState *state;
19
20 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
21 static void
quit(int rc)22 quit(int rc)
23 {
24 SDLTest_CommonQuit(state);
25 exit(rc);
26 }
27
28 int
main(int argc,char * argv[])29 main(int argc, char *argv[])
30 {
31 int i, done;
32 SDL_Event event;
33
34 /* Enable standard application logging */
35 SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
36
37 /* Initialize test framework */
38 state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
39 if (!state) {
40 return 1;
41 }
42
43 for (i = 1; i < argc;) {
44 int consumed;
45
46 consumed = SDLTest_CommonArg(state, i);
47 /* needed voodoo to allow app to launch via OS X Finder */
48 if (SDL_strncmp(argv[i], "-psn", 4)==0) {
49 consumed = 1;
50 }
51 if (consumed == 0) {
52 consumed = -1;
53 }
54 if (consumed < 0) {
55 SDLTest_CommonLogUsage(state, argv[0], NULL);
56 quit(1);
57 }
58 i += consumed;
59 }
60 if (!SDLTest_CommonInit(state)) {
61 quit(2);
62 }
63
64 for (i = 0; i < state->num_windows; ++i) {
65 SDL_Renderer *renderer = state->renderers[i];
66 SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
67 SDL_RenderClear(renderer);
68 SDL_RenderPresent(renderer);
69 }
70
71 SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
72
73 /* Main render loop */
74 done = 0;
75 while (!done) {
76 /* Check for events */
77 while (SDL_PollEvent(&event)) {
78 if (event.type == SDL_DROPBEGIN) {
79 SDL_Log("Drop beginning on window %u", (unsigned int) event.drop.windowID);
80 } else if (event.type == SDL_DROPCOMPLETE) {
81 SDL_Log("Drop complete on window %u", (unsigned int) event.drop.windowID);
82 } else if ((event.type == SDL_DROPFILE) || (event.type == SDL_DROPTEXT)) {
83 const char *typestr = (event.type == SDL_DROPFILE) ? "File" : "Text";
84 char *dropped_filedir = event.drop.file;
85 SDL_Log("%s dropped on window %u: %s", typestr, (unsigned int) event.drop.windowID, dropped_filedir);
86 /* Normally you'd have to do this, but this is freed in SDLTest_CommonEvent() */
87 /*SDL_free(dropped_filedir);*/
88 }
89
90 SDLTest_CommonEvent(state, &event, &done);
91 }
92 }
93
94 quit(0);
95 /* keep the compiler happy ... */
96 return(0);
97 }
98
99 /* vi: set ts=4 sw=4 expandtab: */
100