1 /**
2 * @file lv_draw_arc.c
3 *
4 */
5
6 /*********************
7 * INCLUDES
8 *********************/
9 #include "lv_draw_arc.h"
10 #include "../lv_misc/lv_math.h"
11
12 /*********************
13 * DEFINES
14 *********************/
15
16 /**********************
17 * TYPEDEFS
18 **********************/
19
20 /**********************
21 * STATIC PROTOTYPES
22 **********************/
23 static uint16_t fast_atan2(int x, int y);
24 static void ver_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color,
25 lv_opa_t opa);
26 static void hor_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color,
27 lv_opa_t opa);
28 static bool deg_test_norm(uint16_t deg, uint16_t start, uint16_t end);
29 static bool deg_test_inv(uint16_t deg, uint16_t start, uint16_t end);
30
31 /**********************
32 * STATIC VARIABLES
33 **********************/
34
35 /**********************
36 * MACROS
37 **********************/
38
39 /**********************
40 * GLOBAL FUNCTIONS
41 **********************/
42
43 /**
44 * Draw an arc. (Can draw pie too with great thickness.)
45 * @param center_x the x coordinate of the center of the arc
46 * @param center_y the y coordinate of the center of the arc
47 * @param radius the radius of the arc
48 * @param mask the arc will be drawn only in this mask
49 * @param start_angle the start angle of the arc (0 deg on the bottom, 90 deg on the right)
50 * @param end_angle the end angle of the arc
51 * @param style style of the arc (`body.thickness`, `body.main_color`, `body.opa` is used)
52 * @param opa_scale scale down all opacities by the factor
53 */
lv_draw_arc(lv_coord_t center_x,lv_coord_t center_y,uint16_t radius,const lv_area_t * mask,uint16_t start_angle,uint16_t end_angle,const lv_style_t * style,lv_opa_t opa_scale)54 void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, const lv_area_t * mask,
55 uint16_t start_angle, uint16_t end_angle, const lv_style_t * style, lv_opa_t opa_scale)
56 {
57 lv_coord_t thickness = style->line.width;
58 if(thickness > radius) thickness = radius;
59
60 lv_coord_t r_out = radius;
61 lv_coord_t r_in = r_out - thickness;
62 int16_t deg_base;
63 int16_t deg;
64 lv_coord_t x_start[4];
65 lv_coord_t x_end[4];
66
67 lv_color_t color = style->line.color;
68 lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t)style->body.opa * opa_scale) >> 8;
69
70 bool (*deg_test)(uint16_t, uint16_t, uint16_t);
71 if(start_angle <= end_angle)
72 deg_test = deg_test_norm;
73 else
74 deg_test = deg_test_inv;
75
76 if(deg_test(270, start_angle, end_angle))
77 hor_line(center_x - r_out + 1, center_y, mask, thickness - 1, color, opa); /*Left Middle*/
78 if(deg_test(90, start_angle, end_angle))
79 hor_line(center_x + r_in, center_y, mask, thickness - 1, color, opa); /*Right Middle*/
80 if(deg_test(180, start_angle, end_angle))
81 ver_line(center_x, center_y - r_out + 1, mask, thickness - 1, color, opa); /*Top Middle*/
82 if(deg_test(0, start_angle, end_angle))
83 ver_line(center_x, center_y + r_in, mask, thickness - 1, color, opa); /*Bottom middle*/
84
85 uint32_t r_out_sqr = r_out * r_out;
86 uint32_t r_in_sqr = r_in * r_in;
87 int16_t xi;
88 int16_t yi;
89 for(yi = -r_out; yi < 0; yi++) {
90 x_start[0] = LV_COORD_MIN;
91 x_start[1] = LV_COORD_MIN;
92 x_start[2] = LV_COORD_MIN;
93 x_start[3] = LV_COORD_MIN;
94 x_end[0] = LV_COORD_MIN;
95 x_end[1] = LV_COORD_MIN;
96 x_end[2] = LV_COORD_MIN;
97 x_end[3] = LV_COORD_MIN;
98 for(xi = -r_out; xi < 0; xi++) {
99
100 uint32_t r_act_sqr = xi * xi + yi * yi;
101 if(r_act_sqr > r_out_sqr) continue;
102
103 deg_base = fast_atan2(xi, yi) - 180;
104
105 deg = 180 + deg_base;
106 if(deg_test(deg, start_angle, end_angle)) {
107 if(x_start[0] == LV_COORD_MIN) x_start[0] = xi;
108 } else if(x_start[0] != LV_COORD_MIN && x_end[0] == LV_COORD_MIN) {
109 x_end[0] = xi - 1;
110 }
111
112 deg = 360 - deg_base;
113 if(deg_test(deg, start_angle, end_angle)) {
114 if(x_start[1] == LV_COORD_MIN) x_start[1] = xi;
115 } else if(x_start[1] != LV_COORD_MIN && x_end[1] == LV_COORD_MIN) {
116 x_end[1] = xi - 1;
117 }
118
119 deg = 180 - deg_base;
120 if(deg_test(deg, start_angle, end_angle)) {
121 if(x_start[2] == LV_COORD_MIN) x_start[2] = xi;
122 } else if(x_start[2] != LV_COORD_MIN && x_end[2] == LV_COORD_MIN) {
123 x_end[2] = xi - 1;
124 }
125
126 deg = deg_base;
127 if(deg_test(deg, start_angle, end_angle)) {
128 if(x_start[3] == LV_COORD_MIN) x_start[3] = xi;
129 } else if(x_start[3] != LV_COORD_MIN && x_end[3] == LV_COORD_MIN) {
130 x_end[3] = xi - 1;
131 }
132
133 if(r_act_sqr < r_in_sqr)
134 break; /*No need to continue the iteration in x once we found the inner edge of the
135 arc*/
136 }
137
138 if(x_start[0] != LV_COORD_MIN) {
139 if(x_end[0] == LV_COORD_MIN) x_end[0] = xi - 1;
140 hor_line(center_x + x_start[0], center_y + yi, mask, x_end[0] - x_start[0], color, opa);
141 }
142
143 if(x_start[1] != LV_COORD_MIN) {
144 if(x_end[1] == LV_COORD_MIN) x_end[1] = xi - 1;
145 hor_line(center_x + x_start[1], center_y - yi, mask, x_end[1] - x_start[1], color, opa);
146 }
147
148 if(x_start[2] != LV_COORD_MIN) {
149 if(x_end[2] == LV_COORD_MIN) x_end[2] = xi - 1;
150 hor_line(center_x - x_end[2], center_y + yi, mask, LV_MATH_ABS(x_end[2] - x_start[2]), color, opa);
151 }
152
153 if(x_start[3] != LV_COORD_MIN) {
154 if(x_end[3] == LV_COORD_MIN) x_end[3] = xi - 1;
155 hor_line(center_x - x_end[3], center_y - yi, mask, LV_MATH_ABS(x_end[3] - x_start[3]), color, opa);
156 }
157
158 #if LV_ANTIALIAS
159 /*TODO*/
160
161 #endif
162 }
163 }
164
fast_atan2(int x,int y)165 static uint16_t fast_atan2(int x, int y)
166 {
167 // Fast XY vector to integer degree algorithm - Jan 2011 www.RomanBlack.com
168 // Converts any XY values including 0 to a degree value that should be
169 // within +/- 1 degree of the accurate value without needing
170 // large slow trig functions like ArcTan() or ArcCos().
171 // NOTE! at least one of the X or Y values must be non-zero!
172 // This is the full version, for all 4 quadrants and will generate
173 // the angle in integer degrees from 0-360.
174 // Any values of X and Y are usable including negative values provided
175 // they are between -1456 and 1456 so the 16bit multiply does not overflow.
176
177 unsigned char negflag;
178 unsigned char tempdegree;
179 unsigned char comp;
180 unsigned int degree; /*this will hold the result*/
181 unsigned int ux;
182 unsigned int uy;
183
184 /*Save the sign flags then remove signs and get XY as unsigned ints*/
185 negflag = 0;
186 if(x < 0) {
187 negflag += 0x01; /*x flag bit*/
188 x = (0 - x); /*is now +*/
189 }
190 ux = x; /*copy to unsigned var before multiply*/
191 if(y < 0) {
192 negflag += 0x02; /*y flag bit*/
193 y = (0 - y); /*is now +*/
194 }
195 uy = y; /*copy to unsigned var before multiply*/
196
197 /*1. Calc the scaled "degrees"*/
198 if(ux > uy) {
199 degree = (uy * 45) / ux; /*degree result will be 0-45 range*/
200 negflag += 0x10; /*octant flag bit*/
201 } else {
202 degree = (ux * 45) / uy; /*degree result will be 0-45 range*/
203 }
204
205 /*2. Compensate for the 4 degree error curve*/
206 comp = 0;
207 tempdegree = degree; /*use an unsigned char for speed!*/
208 if(tempdegree > 22) { /*if top half of range*/
209 if(tempdegree <= 44) comp++;
210 if(tempdegree <= 41) comp++;
211 if(tempdegree <= 37) comp++;
212 if(tempdegree <= 32) comp++; /*max is 4 degrees compensated*/
213 } else { /*else is lower half of range*/
214 if(tempdegree >= 2) comp++;
215 if(tempdegree >= 6) comp++;
216 if(tempdegree >= 10) comp++;
217 if(tempdegree >= 15) comp++; /*max is 4 degrees compensated*/
218 }
219 degree += comp; /*degree is now accurate to +/- 1 degree!*/
220
221 /*Invert degree if it was X>Y octant, makes 0-45 into 90-45*/
222 if(negflag & 0x10) degree = (90 - degree);
223
224 /*3. Degree is now 0-90 range for this quadrant,*/
225 /*need to invert it for whichever quadrant it was in*/
226 if(negflag & 0x02) { /*if -Y*/
227 if(negflag & 0x01) /*if -Y -X*/
228 degree = (180 + degree);
229 else /*else is -Y +X*/
230 degree = (180 - degree);
231 } else { /*else is +Y*/
232 if(negflag & 0x01) /*if +Y -X*/
233 degree = (360 - degree);
234 }
235 return degree;
236 }
237
238 /**********************
239 * STATIC FUNCTIONS
240 **********************/
ver_line(lv_coord_t x,lv_coord_t y,const lv_area_t * mask,lv_coord_t len,lv_color_t color,lv_opa_t opa)241 static void ver_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color, lv_opa_t opa)
242 {
243 lv_area_t area;
244 lv_area_set(&area, x, y, x, y + len);
245
246 lv_draw_fill(&area, mask, color, opa);
247 }
248
hor_line(lv_coord_t x,lv_coord_t y,const lv_area_t * mask,lv_coord_t len,lv_color_t color,lv_opa_t opa)249 static void hor_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color, lv_opa_t opa)
250 {
251 lv_area_t area;
252 lv_area_set(&area, x, y, x + len, y);
253
254 lv_draw_fill(&area, mask, color, opa);
255 }
256
deg_test_norm(uint16_t deg,uint16_t start,uint16_t end)257 static bool deg_test_norm(uint16_t deg, uint16_t start, uint16_t end)
258 {
259 if(deg >= start && deg <= end)
260 return true;
261 else
262 return false;
263 }
264
deg_test_inv(uint16_t deg,uint16_t start,uint16_t end)265 static bool deg_test_inv(uint16_t deg, uint16_t start, uint16_t end)
266 {
267 if(deg >= start || deg <= end) {
268 return true;
269 } else
270 return false;
271 }
272