1 /*
2 ** $Id: ltablib.c $
3 ** Library for Table Manipulation
4 ** See Copyright Notice in lua.h
5 */
6 
7 #define ltablib_c
8 #define LUA_LIB
9 
10 #include "lprefix.h"
11 
12 
13 #include <limits.h>
14 #include <stddef.h>
15 #include <string.h>
16 
17 #include "lua.h"
18 
19 #include "lauxlib.h"
20 #include "lualib.h"
21 
22 
23 /*
24 ** Operations that an object must define to mimic a table
25 ** (some functions only need some of them)
26 */
27 #define TAB_R	1			/* read */
28 #define TAB_W	2			/* write */
29 #define TAB_L	4			/* length */
30 #define TAB_RW	(TAB_R | TAB_W)		/* read/write */
31 
32 
33 #define aux_getn(L,n,w)	(checktab(L, n, (w) | TAB_L), luaL_len(L, n))
34 
35 
checkfield(lua_State * L,const char * key,int n)36 static int checkfield (lua_State *L, const char *key, int n) {
37   lua_pushstring(L, key);
38   return (lua_rawget(L, -n) != LUA_TNIL);
39 }
40 
41 
42 /*
43 ** Check that 'arg' either is a table or can behave like one (that is,
44 ** has a metatable with the required metamethods)
45 */
checktab(lua_State * L,int arg,int what)46 static void checktab (lua_State *L, int arg, int what) {
47   if (lua_type(L, arg) != LUA_TTABLE) {  /* is it not a table? */
48     int n = 1;  /* number of elements to pop */
49     if (lua_getmetatable(L, arg) &&  /* must have metatable */
50         (!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
51         (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
52         (!(what & TAB_L) || checkfield(L, "__len", ++n))) {
53       lua_pop(L, n);  /* pop metatable and tested metamethods */
54     }
55     else
56       luaL_checktype(L, arg, LUA_TTABLE);  /* force an error */
57   }
58 }
59 
60 
tinsert(lua_State * L)61 static int tinsert (lua_State *L) {
62   lua_Integer e = aux_getn(L, 1, TAB_RW) + 1;  /* first empty element */
63   lua_Integer pos;  /* where to insert new element */
64   switch (lua_gettop(L)) {
65     case 2: {  /* called with only 2 arguments */
66       pos = e;  /* insert new element at the end */
67       break;
68     }
69     case 3: {
70       lua_Integer i;
71       pos = luaL_checkinteger(L, 2);  /* 2nd argument is the position */
72       /* check whether 'pos' is in [1, e] */
73       luaL_argcheck(L, (lua_Unsigned)pos - 1u < (lua_Unsigned)e, 2,
74                        "position out of bounds");
75       for (i = e; i > pos; i--) {  /* move up elements */
76         lua_geti(L, 1, i - 1);
77         lua_seti(L, 1, i);  /* t[i] = t[i - 1] */
78       }
79       break;
80     }
81     default: {
82       return luaL_error(L, "wrong number of arguments to 'insert'");
83     }
84   }
85   lua_seti(L, 1, pos);  /* t[pos] = v */
86   return 0;
87 }
88 
89 
tremove(lua_State * L)90 static int tremove (lua_State *L) {
91   lua_Integer size = aux_getn(L, 1, TAB_RW);
92   lua_Integer pos = luaL_optinteger(L, 2, size);
93   if (pos != size)  /* validate 'pos' if given */
94     /* check whether 'pos' is in [1, size + 1] */
95     luaL_argcheck(L, (lua_Unsigned)pos - 1u <= (lua_Unsigned)size, 1,
96                      "position out of bounds");
97   lua_geti(L, 1, pos);  /* result = t[pos] */
98   for ( ; pos < size; pos++) {
99     lua_geti(L, 1, pos + 1);
100     lua_seti(L, 1, pos);  /* t[pos] = t[pos + 1] */
101   }
102   lua_pushnil(L);
103   lua_seti(L, 1, pos);  /* remove entry t[pos] */
104   return 1;
105 }
106 
107 
108 /*
109 ** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
110 ** possible, copy in increasing order, which is better for rehashing.
111 ** "possible" means destination after original range, or smaller
112 ** than origin, or copying to another table.
113 */
tmove(lua_State * L)114 static int tmove (lua_State *L) {
115   lua_Integer f = luaL_checkinteger(L, 2);
116   lua_Integer e = luaL_checkinteger(L, 3);
117   lua_Integer t = luaL_checkinteger(L, 4);
118   int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
119   checktab(L, 1, TAB_R);
120   checktab(L, tt, TAB_W);
121   if (e >= f) {  /* otherwise, nothing to move */
122     lua_Integer n, i;
123     luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
124                   "too many elements to move");
125     n = e - f + 1;  /* number of elements to move */
126     luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
127                   "destination wrap around");
128     if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
129       for (i = 0; i < n; i++) {
130         lua_geti(L, 1, f + i);
131         lua_seti(L, tt, t + i);
132       }
133     }
134     else {
135       for (i = n - 1; i >= 0; i--) {
136         lua_geti(L, 1, f + i);
137         lua_seti(L, tt, t + i);
138       }
139     }
140   }
141   lua_pushvalue(L, tt);  /* return destination table */
142   return 1;
143 }
144 
145 
addfield(lua_State * L,luaL_Buffer * b,lua_Integer i)146 static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
147   lua_geti(L, 1, i);
148   if (l_unlikely(!lua_isstring(L, -1)))
149     luaL_error(L, "invalid value (%s) at index %I in table for 'concat'",
150                   luaL_typename(L, -1), i);
151   luaL_addvalue(b);
152 }
153 
154 
tconcat(lua_State * L)155 static int tconcat (lua_State *L) {
156   luaL_Buffer b;
157   lua_Integer last = aux_getn(L, 1, TAB_R);
158   size_t lsep;
159   const char *sep = luaL_optlstring(L, 2, "", &lsep);
160   lua_Integer i = luaL_optinteger(L, 3, 1);
161   last = luaL_optinteger(L, 4, last);
162   luaL_buffinit(L, &b);
163   for (; i < last; i++) {
164     addfield(L, &b, i);
165     luaL_addlstring(&b, sep, lsep);
166   }
167   if (i == last)  /* add last value (if interval was not empty) */
168     addfield(L, &b, i);
169   luaL_pushresult(&b);
170   return 1;
171 }
172 
173 
174 /*
175 ** {======================================================
176 ** Pack/unpack
177 ** =======================================================
178 */
179 
tpack(lua_State * L)180 static int tpack (lua_State *L) {
181   int i;
182   int n = lua_gettop(L);  /* number of elements to pack */
183   lua_createtable(L, n, 1);  /* create result table */
184   lua_insert(L, 1);  /* put it at index 1 */
185   for (i = n; i >= 1; i--)  /* assign elements */
186     lua_seti(L, 1, i);
187   lua_pushinteger(L, n);
188   lua_setfield(L, 1, "n");  /* t.n = number of elements */
189   return 1;  /* return table */
190 }
191 
192 
tunpack(lua_State * L)193 static int tunpack (lua_State *L) {
194   lua_Unsigned n;
195   lua_Integer i = luaL_optinteger(L, 2, 1);
196   lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
197   if (i > e) return 0;  /* empty range */
198   n = (lua_Unsigned)e - i;  /* number of elements minus 1 (avoid overflows) */
199   if (l_unlikely(n >= (unsigned int)INT_MAX  ||
200                  !lua_checkstack(L, (int)(++n))))
201     return luaL_error(L, "too many results to unpack");
202   for (; i < e; i++) {  /* push arg[i..e - 1] (to avoid overflows) */
203     lua_geti(L, 1, i);
204   }
205   lua_geti(L, 1, e);  /* push last element */
206   return (int)n;
207 }
208 
209 /* }====================================================== */
210 
211 
212 
213 /*
214 ** {======================================================
215 ** Quicksort
216 ** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
217 **  Addison-Wesley, 1993.)
218 ** =======================================================
219 */
220 
221 
222 /* type for array indices */
223 typedef unsigned int IdxT;
224 
225 
226 /*
227 ** Produce a "random" 'unsigned int' to randomize pivot choice. This
228 ** macro is used only when 'sort' detects a big imbalance in the result
229 ** of a partition. (If you don't want/need this "randomness", ~0 is a
230 ** good choice.)
231 */
232 #if !defined(l_randomizePivot)		/* { */
233 
234 #include <time.h>
235 
236 /* size of 'e' measured in number of 'unsigned int's */
237 #define sof(e)		(sizeof(e) / sizeof(unsigned int))
238 
239 /*
240 ** Use 'time' and 'clock' as sources of "randomness". Because we don't
241 ** know the types 'clock_t' and 'time_t', we cannot cast them to
242 ** anything without risking overflows. A safe way to use their values
243 ** is to copy them to an array of a known type and use the array values.
244 */
l_randomizePivot(void)245 static unsigned int l_randomizePivot (void) {
246   clock_t c = clock();
247   time_t t = time(NULL);
248   unsigned int buff[sof(c) + sof(t)];
249   unsigned int i, rnd = 0;
250   memcpy(buff, &c, sof(c) * sizeof(unsigned int));
251   memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
252   for (i = 0; i < sof(buff); i++)
253     rnd += buff[i];
254   return rnd;
255 }
256 
257 #endif					/* } */
258 
259 
260 /* arrays larger than 'RANLIMIT' may use randomized pivots */
261 #define RANLIMIT	100u
262 
263 
set2(lua_State * L,IdxT i,IdxT j)264 static void set2 (lua_State *L, IdxT i, IdxT j) {
265   lua_seti(L, 1, i);
266   lua_seti(L, 1, j);
267 }
268 
269 
270 /*
271 ** Return true iff value at stack index 'a' is less than the value at
272 ** index 'b' (according to the order of the sort).
273 */
sort_comp(lua_State * L,int a,int b)274 static int sort_comp (lua_State *L, int a, int b) {
275   if (lua_isnil(L, 2))  /* no function? */
276     return lua_compare(L, a, b, LUA_OPLT);  /* a < b */
277   else {  /* function */
278     int res;
279     lua_pushvalue(L, 2);    /* push function */
280     lua_pushvalue(L, a-1);  /* -1 to compensate function */
281     lua_pushvalue(L, b-2);  /* -2 to compensate function and 'a' */
282     lua_call(L, 2, 1);      /* call function */
283     res = lua_toboolean(L, -1);  /* get result */
284     lua_pop(L, 1);          /* pop result */
285     return res;
286   }
287 }
288 
289 
290 /*
291 ** Does the partition: Pivot P is at the top of the stack.
292 ** precondition: a[lo] <= P == a[up-1] <= a[up],
293 ** so it only needs to do the partition from lo + 1 to up - 2.
294 ** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
295 ** returns 'i'.
296 */
partition(lua_State * L,IdxT lo,IdxT up)297 static IdxT partition (lua_State *L, IdxT lo, IdxT up) {
298   IdxT i = lo;  /* will be incremented before first use */
299   IdxT j = up - 1;  /* will be decremented before first use */
300   /* loop invariant: a[lo .. i] <= P <= a[j .. up] */
301   for (;;) {
302     /* next loop: repeat ++i while a[i] < P */
303     while ((void)lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
304       if (l_unlikely(i == up - 1))  /* a[i] < P  but a[up - 1] == P  ?? */
305         luaL_error(L, "invalid order function for sorting");
306       lua_pop(L, 1);  /* remove a[i] */
307     }
308     /* after the loop, a[i] >= P and a[lo .. i - 1] < P */
309     /* next loop: repeat --j while P < a[j] */
310     while ((void)lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
311       if (l_unlikely(j < i))  /* j < i  but  a[j] > P ?? */
312         luaL_error(L, "invalid order function for sorting");
313       lua_pop(L, 1);  /* remove a[j] */
314     }
315     /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
316     if (j < i) {  /* no elements out of place? */
317       /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
318       lua_pop(L, 1);  /* pop a[j] */
319       /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
320       set2(L, up - 1, i);
321       return i;
322     }
323     /* otherwise, swap a[i] - a[j] to restore invariant and repeat */
324     set2(L, i, j);
325   }
326 }
327 
328 
329 /*
330 ** Choose an element in the middle (2nd-3th quarters) of [lo,up]
331 ** "randomized" by 'rnd'
332 */
choosePivot(IdxT lo,IdxT up,unsigned int rnd)333 static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) {
334   IdxT r4 = (up - lo) / 4;  /* range/4 */
335   IdxT p = rnd % (r4 * 2) + (lo + r4);
336   lua_assert(lo + r4 <= p && p <= up - r4);
337   return p;
338 }
339 
340 
341 /*
342 ** Quicksort algorithm (recursive function)
343 */
auxsort(lua_State * L,IdxT lo,IdxT up,unsigned int rnd)344 static void auxsort (lua_State *L, IdxT lo, IdxT up,
345                                    unsigned int rnd) {
346   while (lo < up) {  /* loop for tail recursion */
347     IdxT p;  /* Pivot index */
348     IdxT n;  /* to be used later */
349     /* sort elements 'lo', 'p', and 'up' */
350     lua_geti(L, 1, lo);
351     lua_geti(L, 1, up);
352     if (sort_comp(L, -1, -2))  /* a[up] < a[lo]? */
353       set2(L, lo, up);  /* swap a[lo] - a[up] */
354     else
355       lua_pop(L, 2);  /* remove both values */
356     if (up - lo == 1)  /* only 2 elements? */
357       return;  /* already sorted */
358     if (up - lo < RANLIMIT || rnd == 0)  /* small interval or no randomize? */
359       p = (lo + up)/2;  /* middle element is a good pivot */
360     else  /* for larger intervals, it is worth a random pivot */
361       p = choosePivot(lo, up, rnd);
362     lua_geti(L, 1, p);
363     lua_geti(L, 1, lo);
364     if (sort_comp(L, -2, -1))  /* a[p] < a[lo]? */
365       set2(L, p, lo);  /* swap a[p] - a[lo] */
366     else {
367       lua_pop(L, 1);  /* remove a[lo] */
368       lua_geti(L, 1, up);
369       if (sort_comp(L, -1, -2))  /* a[up] < a[p]? */
370         set2(L, p, up);  /* swap a[up] - a[p] */
371       else
372         lua_pop(L, 2);
373     }
374     if (up - lo == 2)  /* only 3 elements? */
375       return;  /* already sorted */
376     lua_geti(L, 1, p);  /* get middle element (Pivot) */
377     lua_pushvalue(L, -1);  /* push Pivot */
378     lua_geti(L, 1, up - 1);  /* push a[up - 1] */
379     set2(L, p, up - 1);  /* swap Pivot (a[p]) with a[up - 1] */
380     p = partition(L, lo, up);
381     /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
382     if (p - lo < up - p) {  /* lower interval is smaller? */
383       auxsort(L, lo, p - 1, rnd);  /* call recursively for lower interval */
384       n = p - lo;  /* size of smaller interval */
385       lo = p + 1;  /* tail call for [p + 1 .. up] (upper interval) */
386     }
387     else {
388       auxsort(L, p + 1, up, rnd);  /* call recursively for upper interval */
389       n = up - p;  /* size of smaller interval */
390       up = p - 1;  /* tail call for [lo .. p - 1]  (lower interval) */
391     }
392     if ((up - lo) / 128 > n) /* partition too imbalanced? */
393       rnd = l_randomizePivot();  /* try a new randomization */
394   }  /* tail call auxsort(L, lo, up, rnd) */
395 }
396 
397 
sort(lua_State * L)398 static int sort (lua_State *L) {
399   lua_Integer n = aux_getn(L, 1, TAB_RW);
400   if (n > 1) {  /* non-trivial interval? */
401     luaL_argcheck(L, n < INT_MAX, 1, "array too big");
402     if (!lua_isnoneornil(L, 2))  /* is there a 2nd argument? */
403       luaL_checktype(L, 2, LUA_TFUNCTION);  /* must be a function */
404     lua_settop(L, 2);  /* make sure there are two arguments */
405     auxsort(L, 1, (IdxT)n, 0);
406   }
407   return 0;
408 }
409 
410 /* }====================================================== */
411 
412 
413 static const luaL_Reg tab_funcs[] = {
414   {"concat", tconcat},
415   {"insert", tinsert},
416   {"pack", tpack},
417   {"unpack", tunpack},
418   {"remove", tremove},
419   {"move", tmove},
420   {"sort", sort},
421   {NULL, NULL}
422 };
423 
424 
luaopen_table(lua_State * L)425 LUAMOD_API int luaopen_table (lua_State *L) {
426   luaL_newlib(L, tab_funcs);
427   return 1;
428 }
429 
430