1local _doc = [==[
2
3Tutorial lua script for Ned
4===========================
5
6Firstly we have a set of definitions available. Some come from 'ned.lua'
7embedded script and others from the C++ bindings within Ned. The whole L4
8functionality is in the lua module "L4" (use 'local L4 = require("L4");').
9The L4 module classes and functions cope with L4 capabilities and
10their invocations, provide a set of constants and access to the L4Re environment of
11the running program.  Finally, of course it can also start L4 applications.
12
13L4 Capabilities
14===============
15
16The L4 module defines a user data type for capabilities.  A capability in lua
17carries a typed L4 capability and is accompanied with a set of type specific
18methods that may be called on the object behind the capability.  There also
19exists a way to cast a capability to a capability to a different type of
20object using L4.cast(type, cap).
21
22L4.cast(type, cap)
23
24Returns a cap transformed to a capability of the given type, whereas type
25is either the fully qualified C++ name of the class encapsulating the object
26or the L4 protocol ID assigned to all L4Re and L4 system objects.
27If the type is unknown then nil is returned.
28
29Generic capabilities provide the following methods:
30
31is_valid()
32
33  Returns true if the capability is not the invalid cap (L4_INVALID_CAP), and
34  false if it is the invalid cap.
35
36
37L4Re::Namespace object
38======================
39
40There is a lua type for name spaces that has the following methods:
41
42query(name), or q(name)
43
44  Returns a closure (function) that initiates a query for the given name
45  within the name space.  The function takes no arguments and returns
46  a capability if successful or nil if name is not found.
47
48
49link(name), or l(name)
50
51  Returns a function that can create a link to the given object in the name
52  space if put into another name space. The function takes two parameters
53  the target name space and the name in the target name space.
54  Loader:create_namespace and Loader.fill_namespace calls this function
55  when things are really put into an L4Re::Namespace.
56
57
58register(name, cap), or r(name, cap)
59
60  Registers the given object capability under the given name. cap can
61  be either a real capability (note query returns a function), a string, or
62  nil.  If it is a capability it is just put into the name space.
63  In the case cap is a string a placeholder will be put into the name space
64  that will be replaced with a real capability later by some program.
65  And if nil is use the name will be deleted from the name space.
66
67
68L4::Factory object
69==================
70
71The factory object provides an interface to the generic create method of a
72factory.
73
74create(proto, ...)
75
76  This method calls the factory to create an object of the given type,
77  via the L4 protocol number (see L4.Proto table for more) all further
78  arguments are passed to the factory.
79
80
81Access to the L4Re Env capabilities
82===================================
83
84The L4 module defines a table L4.Env that contains the capabilities
85of the L4Re::Env::env() environment. Namely:
86
87factory      The kernel factory of Ned
88log          The log object of Ned
89user_factory The factory provided to Ned, including memory
90parent       The parent of Ned
91rm           The region map of Ned
92scheduler    The scheduler of Ned
93
94
95Some useful constants
96=====================
97
98L4.Proto table contains the most important protocol values for
99L4 and L4Re objects.
100
101  Namespace
102  Goos
103  Rm
104  Irq
105  Sigma0
106  Factory
107  Log
108  Scheduler
109
110The L4.Info table contains the following functions:
111
112  Kip.str()   The banner string found in the kernel info page
113  arch()      Architecture name, such as: x86, amd64, arm, ppc32
114  platform()  Platform name, such as: pc, ux, realview, beagleboard
115
116
117Support for starting L4 programs
118================================
119
120The L4 module defines two classes that are useful for starting L4 applications.
121The class L4.Loader that encapsulates a fairly high level policy
122that is useful for starting a whole set of processes. And the class L4.App_env
123that encapsulates a more fine-grained policy.
124
125L4.Loader
126---------
127
128The class L4.Loader encapsulates the policy for starting programs with the
129basic building blocks for the application coming from a dedicated loader,
130such as Moe or a Loader instance. These building blocks are a region map (Rm),
131a scheduler, a memory allocator, and a logging facility.
132A L4.Loader object is typically used to start multiple applications. There
133is a L4.default_loader instance of L4.Loader that uses the L4.Env.mem_alloc
134factory of the current Ned instance to create the objects for a new program.
135However you may also use a more restricted factory for applications and
136instantiate a loader for them.  The L4.Loader objects can already be used
137to start a program with L4.Loader:start(app_spec, cmd, ...). Where app_spec
138is a table containing parameters for the new application. cmd is the
139command to run and the remaining arguments are the command-line options for
140the application.
141
142]==]
143
144L4.default_loader:start({}, "rom/hello");
145
146local _doc = [==[
147
148This statement does the following:
149 1. Create a new environment for the application
150 2. Add the rom name-space into the new environment (thus shares Ned's
151    'rom' directory with the new program).
152 3. Creates all the building blocks for the new process and starts the
153    'l4re' support kernel in the new process which in turn starts 'rom/hello'
154    in the new process.
155
156Using the app_spec parameter you can modify the behavior in two ways. There are
157two supported options 'caps' for providing more capabilities for the
158application. And 'log' for modifying the logger tag and color.
159
160]==]
161
162local my_caps = {
163  fb = L4.Env.vesa;
164};
165
166L4.default_loader:start({caps = my_caps, log = {"APP", "blue"}}, "rom/hello");
167
168local _doc = [==[
169
170This snippet creates a caps template (my_caps) and uses it for the
171new process and also sets user-defined log tags.  The L4.Loader:start method,
172however, automatically adds the 'rom' directory to the caps environment if
173not already specified in the template.
174
175Environment variables may be given as a table in the third argument to
176start. Argument to the program are given space separated after the program
177name within a single string.
178
179]==]
180
181L4.default_loader:start({}, "rom/program arg1 " .. arg2, { LD_DEBUG = 1 });
182
183local _doc = [==[
184
185L4.default_loader:startv is a variant of the start function that takes the
186arguments of the program as a single argument each. If the last argument to
187startv is a table it is interpreted as environment variables for the program.
188The above example would translate to:
189
190]==]
191
192L4.default_loader:startv({}, "rom/program", "arg1", arg2, { LD_DEBUG = 1 });
193
194local _doc = [==[
195
196To create a new L4.Loader instance you may use a generic factory for all
197building blocks or set individual factories.
198
199]==]
200
201l = L4.Loader.new({mem = L4.Env.user_factory:create(L4.Proto.Factory, 512*1024)})
202
203local _doc = [==[
204
205Creates a loader instance that uses the newly created 512 Kbyte factory for
206all building blocks. To set individual factories use the options:
207  'mem'       as memory allocator for the new processes and as
208              default factory for all objects not explicitely set to a
209              different factory
210  'log_fab'   for creating log objects.
211  'ns_fab'    for creating name-space objects.
212  'rm_fab'    for creating region-map objects.
213
214
215
216L4.App_env
217----------
218
219L4.App_env provides a more fine-grained control for a single process or for a
220limited number of processes. L4.App_env uses an L4.Loader object as basic
221facility. However you can override the memory allocator 'mem' for for the new
222process as well as the kernel factory 'factory', the log capability etc.
223
224]==]
225
226local e = L4.App_env.new({
227  loader = l,
228  mem = L4.Env.user_factory:create(L4.Proto.Factory, 128*1024)
229});
230
231e:start("rom/hello");
232