1########################################################################
2# Implement fast SHA-256 with SSSE3 instructions. (x86_64)
3#
4# Copyright (C) 2013 Intel Corporation.
5#
6# Authors:
7#     James Guilford <james.guilford@intel.com>
8#     Kirk Yap <kirk.s.yap@intel.com>
9#     Tim Chen <tim.c.chen@linux.intel.com>
10#
11# This software is available to you under a choice of one of two
12# licenses.  You may choose to be licensed under the terms of the GNU
13# General Public License (GPL) Version 2, available from the file
14# COPYING in the main directory of this source tree, or the
15# OpenIB.org BSD license below:
16#
17#     Redistribution and use in source and binary forms, with or
18#     without modification, are permitted provided that the following
19#     conditions are met:
20#
21#      - Redistributions of source code must retain the above
22#        copyright notice, this list of conditions and the following
23#        disclaimer.
24#
25#      - Redistributions in binary form must reproduce the above
26#        copyright notice, this list of conditions and the following
27#        disclaimer in the documentation and/or other materials
28#        provided with the distribution.
29#
30# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
31# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
32# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
33# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
34# BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
35# ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
36# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
37# SOFTWARE.
38#
39########################################################################
40#
41# This code is described in an Intel White-Paper:
42# "Fast SHA-256 Implementations on Intel Architecture Processors"
43#
44# To find it, surf to http://www.intel.com/p/en_US/embedded
45# and search for that title.
46#
47########################################################################
48
49#include <linux/linkage.h>
50#include <linux/cfi_types.h>
51
52## assume buffers not aligned
53#define    MOVDQ movdqu
54
55################################ Define Macros
56
57# addm [mem], reg
58# Add reg to mem using reg-mem add and store
59.macro addm p1 p2
60        add     \p1, \p2
61        mov     \p2, \p1
62.endm
63
64################################
65
66# COPY_XMM_AND_BSWAP xmm, [mem], byte_flip_mask
67# Load xmm with mem and byte swap each dword
68.macro COPY_XMM_AND_BSWAP p1 p2 p3
69        MOVDQ \p2, \p1
70        pshufb \p3, \p1
71.endm
72
73################################
74
75X0 = %xmm4
76X1 = %xmm5
77X2 = %xmm6
78X3 = %xmm7
79
80XTMP0 = %xmm0
81XTMP1 = %xmm1
82XTMP2 = %xmm2
83XTMP3 = %xmm3
84XTMP4 = %xmm8
85XFER = %xmm9
86
87SHUF_00BA = %xmm10      # shuffle xBxA -> 00BA
88SHUF_DC00 = %xmm11      # shuffle xDxC -> DC00
89BYTE_FLIP_MASK = %xmm12
90
91NUM_BLKS = %rdx   # 3rd arg
92INP = %rsi        # 2nd arg
93CTX = %rdi        # 1st arg
94
95SRND = %rsi       # clobbers INP
96c = %ecx
97d = %r8d
98e = %edx
99TBL = %r12
100a = %eax
101b = %ebx
102
103f = %r9d
104g = %r10d
105h = %r11d
106
107y0 = %r13d
108y1 = %r14d
109y2 = %r15d
110
111
112
113_INP_END_SIZE = 8
114_INP_SIZE = 8
115_XFER_SIZE = 16
116_XMM_SAVE_SIZE = 0
117
118_INP_END = 0
119_INP            = _INP_END  + _INP_END_SIZE
120_XFER           = _INP      + _INP_SIZE
121_XMM_SAVE       = _XFER     + _XFER_SIZE
122STACK_SIZE      = _XMM_SAVE + _XMM_SAVE_SIZE
123
124# rotate_Xs
125# Rotate values of symbols X0...X3
126.macro rotate_Xs
127X_ = X0
128X0 = X1
129X1 = X2
130X2 = X3
131X3 = X_
132.endm
133
134# ROTATE_ARGS
135# Rotate values of symbols a...h
136.macro ROTATE_ARGS
137TMP_ = h
138h = g
139g = f
140f = e
141e = d
142d = c
143c = b
144b = a
145a = TMP_
146.endm
147
148.macro FOUR_ROUNDS_AND_SCHED
149	## compute s0 four at a time and s1 two at a time
150	## compute W[-16] + W[-7] 4 at a time
151	movdqa  X3, XTMP0
152	mov     e, y0			# y0 = e
153	ror     $(25-11), y0            # y0 = e >> (25-11)
154	mov     a, y1                   # y1 = a
155	palignr $4, X2, XTMP0           # XTMP0 = W[-7]
156	ror     $(22-13), y1            # y1 = a >> (22-13)
157	xor     e, y0                   # y0 = e ^ (e >> (25-11))
158	mov     f, y2                   # y2 = f
159	ror     $(11-6), y0             # y0 = (e >> (11-6)) ^ (e >> (25-6))
160	movdqa  X1, XTMP1
161	xor     a, y1                   # y1 = a ^ (a >> (22-13)
162	xor     g, y2                   # y2 = f^g
163	paddd   X0, XTMP0               # XTMP0 = W[-7] + W[-16]
164	xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
165	and     e, y2                   # y2 = (f^g)&e
166	ror     $(13-2), y1             # y1 = (a >> (13-2)) ^ (a >> (22-2))
167	## compute s0
168	palignr $4, X0, XTMP1           # XTMP1 = W[-15]
169	xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
170	ror     $6, y0                  # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
171	xor     g, y2                   # y2 = CH = ((f^g)&e)^g
172	movdqa  XTMP1, XTMP2            # XTMP2 = W[-15]
173	ror     $2, y1                  # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
174	add     y0, y2                  # y2 = S1 + CH
175	add     _XFER(%rsp) , y2        # y2 = k + w + S1 + CH
176	movdqa  XTMP1, XTMP3            # XTMP3 = W[-15]
177	mov     a, y0                   # y0 = a
178	add     y2, h                   # h = h + S1 + CH + k + w
179	mov     a, y2                   # y2 = a
180	pslld   $(32-7), XTMP1          #
181	or      c, y0                   # y0 = a|c
182	add     h, d                    # d = d + h + S1 + CH + k + w
183	and     c, y2                   # y2 = a&c
184	psrld   $7, XTMP2               #
185	and     b, y0                   # y0 = (a|c)&b
186	add     y1, h                   # h = h + S1 + CH + k + w + S0
187	por     XTMP2, XTMP1            # XTMP1 = W[-15] ror 7
188	or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c)
189	add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ
190					#
191	ROTATE_ARGS                     #
192	movdqa  XTMP3, XTMP2            # XTMP2 = W[-15]
193	mov     e, y0                   # y0 = e
194	mov     a, y1                   # y1 = a
195	movdqa  XTMP3, XTMP4            # XTMP4 = W[-15]
196	ror     $(25-11), y0            # y0 = e >> (25-11)
197	xor     e, y0                   # y0 = e ^ (e >> (25-11))
198	mov     f, y2                   # y2 = f
199	ror     $(22-13), y1            # y1 = a >> (22-13)
200	pslld   $(32-18), XTMP3         #
201	xor     a, y1                   # y1 = a ^ (a >> (22-13)
202	ror     $(11-6), y0             # y0 = (e >> (11-6)) ^ (e >> (25-6))
203	xor     g, y2                   # y2 = f^g
204	psrld   $18, XTMP2              #
205	ror     $(13-2), y1             # y1 = (a >> (13-2)) ^ (a >> (22-2))
206	xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
207	and     e, y2                   # y2 = (f^g)&e
208	ror     $6, y0                  # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
209	pxor    XTMP3, XTMP1
210	xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
211	xor     g, y2                   # y2 = CH = ((f^g)&e)^g
212	psrld   $3, XTMP4               # XTMP4 = W[-15] >> 3
213	add     y0, y2                  # y2 = S1 + CH
214	add     (1*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH
215	ror     $2, y1                  # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
216	pxor    XTMP2, XTMP1            # XTMP1 = W[-15] ror 7 ^ W[-15] ror 18
217	mov     a, y0                   # y0 = a
218	add     y2, h                   # h = h + S1 + CH + k + w
219	mov     a, y2                   # y2 = a
220	pxor    XTMP4, XTMP1            # XTMP1 = s0
221	or      c, y0                   # y0 = a|c
222	add     h, d                    # d = d + h + S1 + CH + k + w
223	and     c, y2                   # y2 = a&c
224	## compute low s1
225	pshufd  $0b11111010, X3, XTMP2   # XTMP2 = W[-2] {BBAA}
226	and     b, y0			# y0 = (a|c)&b
227	add     y1, h                   # h = h + S1 + CH + k + w + S0
228	paddd   XTMP1, XTMP0            # XTMP0 = W[-16] + W[-7] + s0
229	or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c)
230	add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ
231
232	ROTATE_ARGS
233	movdqa  XTMP2, XTMP3            # XTMP3 = W[-2] {BBAA}
234	mov     e, y0                   # y0 = e
235	mov     a, y1                   # y1 = a
236	ror     $(25-11), y0            # y0 = e >> (25-11)
237	movdqa  XTMP2, XTMP4            # XTMP4 = W[-2] {BBAA}
238	xor     e, y0                   # y0 = e ^ (e >> (25-11))
239	ror     $(22-13), y1            # y1 = a >> (22-13)
240	mov     f, y2                   # y2 = f
241	xor     a, y1                   # y1 = a ^ (a >> (22-13)
242	ror     $(11-6), y0             # y0 = (e >> (11-6)) ^ (e >> (25-6))
243	psrlq   $17, XTMP2              # XTMP2 = W[-2] ror 17 {xBxA}
244	xor     g, y2                   # y2 = f^g
245	psrlq   $19, XTMP3              # XTMP3 = W[-2] ror 19 {xBxA}
246	xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
247	and     e, y2                   # y2 = (f^g)&e
248	psrld   $10, XTMP4              # XTMP4 = W[-2] >> 10 {BBAA}
249	ror     $(13-2), y1             # y1 = (a >> (13-2)) ^ (a >> (22-2))
250	xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
251	xor     g, y2                   # y2 = CH = ((f^g)&e)^g
252	ror     $6, y0                  # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
253	pxor    XTMP3, XTMP2
254	add     y0, y2                  # y2 = S1 + CH
255	ror     $2, y1                  # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
256	add     (2*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH
257	pxor    XTMP2, XTMP4            # XTMP4 = s1 {xBxA}
258	mov     a, y0                   # y0 = a
259	add     y2, h                   # h = h + S1 + CH + k + w
260	mov     a, y2                   # y2 = a
261	pshufb  SHUF_00BA, XTMP4        # XTMP4 = s1 {00BA}
262	or      c, y0                   # y0 = a|c
263	add     h, d                    # d = d + h + S1 + CH + k + w
264	and     c, y2                   # y2 = a&c
265	paddd   XTMP4, XTMP0            # XTMP0 = {..., ..., W[1], W[0]}
266	and     b, y0                   # y0 = (a|c)&b
267	add     y1, h                   # h = h + S1 + CH + k + w + S0
268	## compute high s1
269	pshufd  $0b01010000, XTMP0, XTMP2 # XTMP2 = W[-2] {BBAA}
270	or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c)
271	add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ
272					#
273	ROTATE_ARGS                     #
274	movdqa  XTMP2, XTMP3            # XTMP3 = W[-2] {DDCC}
275	mov     e, y0                   # y0 = e
276	ror     $(25-11), y0            # y0 = e >> (25-11)
277	mov     a, y1                   # y1 = a
278	movdqa  XTMP2, X0               # X0    = W[-2] {DDCC}
279	ror     $(22-13), y1            # y1 = a >> (22-13)
280	xor     e, y0                   # y0 = e ^ (e >> (25-11))
281	mov     f, y2                   # y2 = f
282	ror     $(11-6), y0             # y0 = (e >> (11-6)) ^ (e >> (25-6))
283	psrlq   $17, XTMP2              # XTMP2 = W[-2] ror 17 {xDxC}
284	xor     a, y1                   # y1 = a ^ (a >> (22-13)
285	xor     g, y2                   # y2 = f^g
286	psrlq   $19, XTMP3              # XTMP3 = W[-2] ror 19 {xDxC}
287	xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25
288	and     e, y2                   # y2 = (f^g)&e
289	ror     $(13-2), y1             # y1 = (a >> (13-2)) ^ (a >> (22-2))
290	psrld   $10, X0                 # X0 = W[-2] >> 10 {DDCC}
291	xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22
292	ror     $6, y0                  # y0 = S1 = (e>>6) & (e>>11) ^ (e>>2
293	xor     g, y2                   # y2 = CH = ((f^g)&e)^g
294	pxor    XTMP3, XTMP2            #
295	ror     $2, y1                  # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>2
296	add     y0, y2                  # y2 = S1 + CH
297	add     (3*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH
298	pxor    XTMP2, X0               # X0 = s1 {xDxC}
299	mov     a, y0                   # y0 = a
300	add     y2, h                   # h = h + S1 + CH + k + w
301	mov     a, y2                   # y2 = a
302	pshufb  SHUF_DC00, X0           # X0 = s1 {DC00}
303	or      c, y0                   # y0 = a|c
304	add     h, d                    # d = d + h + S1 + CH + k + w
305	and     c, y2                   # y2 = a&c
306	paddd   XTMP0, X0               # X0 = {W[3], W[2], W[1], W[0]}
307	and     b, y0                   # y0 = (a|c)&b
308	add     y1, h                   # h = h + S1 + CH + k + w + S0
309	or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c)
310	add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ
311
312	ROTATE_ARGS
313	rotate_Xs
314.endm
315
316## input is [rsp + _XFER + %1 * 4]
317.macro DO_ROUND round
318	mov     e, y0                 # y0 = e
319	ror     $(25-11), y0          # y0 = e >> (25-11)
320	mov     a, y1                 # y1 = a
321	xor     e, y0                 # y0 = e ^ (e >> (25-11))
322	ror     $(22-13), y1          # y1 = a >> (22-13)
323	mov     f, y2                 # y2 = f
324	xor     a, y1                 # y1 = a ^ (a >> (22-13)
325	ror     $(11-6), y0           # y0 = (e >> (11-6)) ^ (e >> (25-6))
326	xor     g, y2                 # y2 = f^g
327	xor     e, y0                 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
328	ror     $(13-2), y1           # y1 = (a >> (13-2)) ^ (a >> (22-2))
329	and     e, y2                 # y2 = (f^g)&e
330	xor     a, y1                 # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
331	ror     $6, y0                # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
332	xor     g, y2                 # y2 = CH = ((f^g)&e)^g
333	add     y0, y2                # y2 = S1 + CH
334	ror     $2, y1                # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
335	offset = \round * 4 + _XFER
336	add     offset(%rsp), y2      # y2 = k + w + S1 + CH
337	mov     a, y0                 # y0 = a
338	add     y2, h                 # h = h + S1 + CH + k + w
339	mov     a, y2                 # y2 = a
340	or      c, y0                 # y0 = a|c
341	add     h, d                  # d = d + h + S1 + CH + k + w
342	and     c, y2                 # y2 = a&c
343	and     b, y0                 # y0 = (a|c)&b
344	add     y1, h                 # h = h + S1 + CH + k + w + S0
345	or      y2, y0		      # y0 = MAJ = (a|c)&b)|(a&c)
346	add     y0, h		      # h = h + S1 + CH + k + w + S0 + MAJ
347	ROTATE_ARGS
348.endm
349
350########################################################################
351## void sha256_transform_ssse3(struct sha256_state *state, const u8 *data,
352##			       int blocks);
353## arg 1 : pointer to state
354##	   (struct sha256_state is assumed to begin with u32 state[8])
355## arg 2 : pointer to input data
356## arg 3 : Num blocks
357########################################################################
358.text
359SYM_TYPED_FUNC_START(sha256_transform_ssse3)
360	pushq   %rbx
361	pushq   %r12
362	pushq   %r13
363	pushq   %r14
364	pushq   %r15
365	pushq   %rbp
366	mov	%rsp, %rbp
367
368	subq    $STACK_SIZE, %rsp
369	and	$~15, %rsp
370
371	shl     $6, NUM_BLKS		 # convert to bytes
372	jz      done_hash
373	add     INP, NUM_BLKS
374	mov     NUM_BLKS, _INP_END(%rsp) # pointer to end of data
375
376	## load initial digest
377	mov     4*0(CTX), a
378	mov     4*1(CTX), b
379	mov     4*2(CTX), c
380	mov     4*3(CTX), d
381	mov     4*4(CTX), e
382	mov     4*5(CTX), f
383	mov     4*6(CTX), g
384	mov     4*7(CTX), h
385
386	movdqa  PSHUFFLE_BYTE_FLIP_MASK(%rip), BYTE_FLIP_MASK
387	movdqa  _SHUF_00BA(%rip), SHUF_00BA
388	movdqa  _SHUF_DC00(%rip), SHUF_DC00
389
390loop0:
391	lea     K256(%rip), TBL
392
393	## byte swap first 16 dwords
394	COPY_XMM_AND_BSWAP      X0, 0*16(INP), BYTE_FLIP_MASK
395	COPY_XMM_AND_BSWAP      X1, 1*16(INP), BYTE_FLIP_MASK
396	COPY_XMM_AND_BSWAP      X2, 2*16(INP), BYTE_FLIP_MASK
397	COPY_XMM_AND_BSWAP      X3, 3*16(INP), BYTE_FLIP_MASK
398
399	mov     INP, _INP(%rsp)
400
401	## schedule 48 input dwords, by doing 3 rounds of 16 each
402	mov     $3, SRND
403.align 16
404loop1:
405	movdqa  (TBL), XFER
406	paddd   X0, XFER
407	movdqa  XFER, _XFER(%rsp)
408	FOUR_ROUNDS_AND_SCHED
409
410	movdqa  1*16(TBL), XFER
411	paddd   X0, XFER
412	movdqa  XFER, _XFER(%rsp)
413	FOUR_ROUNDS_AND_SCHED
414
415	movdqa  2*16(TBL), XFER
416	paddd   X0, XFER
417	movdqa  XFER, _XFER(%rsp)
418	FOUR_ROUNDS_AND_SCHED
419
420	movdqa  3*16(TBL), XFER
421	paddd   X0, XFER
422	movdqa  XFER, _XFER(%rsp)
423	add     $4*16, TBL
424	FOUR_ROUNDS_AND_SCHED
425
426	sub     $1, SRND
427	jne     loop1
428
429	mov     $2, SRND
430loop2:
431	paddd   (TBL), X0
432	movdqa  X0, _XFER(%rsp)
433	DO_ROUND        0
434	DO_ROUND        1
435	DO_ROUND        2
436	DO_ROUND        3
437	paddd   1*16(TBL), X1
438	movdqa  X1, _XFER(%rsp)
439	add     $2*16, TBL
440	DO_ROUND        0
441	DO_ROUND        1
442	DO_ROUND        2
443	DO_ROUND        3
444
445	movdqa  X2, X0
446	movdqa  X3, X1
447
448	sub     $1, SRND
449	jne     loop2
450
451	addm    (4*0)(CTX),a
452	addm    (4*1)(CTX),b
453	addm    (4*2)(CTX),c
454	addm    (4*3)(CTX),d
455	addm    (4*4)(CTX),e
456	addm    (4*5)(CTX),f
457	addm    (4*6)(CTX),g
458	addm    (4*7)(CTX),h
459
460	mov     _INP(%rsp), INP
461	add     $64, INP
462	cmp     _INP_END(%rsp), INP
463	jne     loop0
464
465done_hash:
466
467	mov	%rbp, %rsp
468	popq	%rbp
469	popq    %r15
470	popq    %r14
471	popq    %r13
472	popq    %r12
473	popq    %rbx
474
475	RET
476SYM_FUNC_END(sha256_transform_ssse3)
477
478.section	.rodata.cst256.K256, "aM", @progbits, 256
479.align 64
480K256:
481        .long 0x428a2f98,0x71374491,0xb5c0fbcf,0xe9b5dba5
482        .long 0x3956c25b,0x59f111f1,0x923f82a4,0xab1c5ed5
483        .long 0xd807aa98,0x12835b01,0x243185be,0x550c7dc3
484        .long 0x72be5d74,0x80deb1fe,0x9bdc06a7,0xc19bf174
485        .long 0xe49b69c1,0xefbe4786,0x0fc19dc6,0x240ca1cc
486        .long 0x2de92c6f,0x4a7484aa,0x5cb0a9dc,0x76f988da
487        .long 0x983e5152,0xa831c66d,0xb00327c8,0xbf597fc7
488        .long 0xc6e00bf3,0xd5a79147,0x06ca6351,0x14292967
489        .long 0x27b70a85,0x2e1b2138,0x4d2c6dfc,0x53380d13
490        .long 0x650a7354,0x766a0abb,0x81c2c92e,0x92722c85
491        .long 0xa2bfe8a1,0xa81a664b,0xc24b8b70,0xc76c51a3
492        .long 0xd192e819,0xd6990624,0xf40e3585,0x106aa070
493        .long 0x19a4c116,0x1e376c08,0x2748774c,0x34b0bcb5
494        .long 0x391c0cb3,0x4ed8aa4a,0x5b9cca4f,0x682e6ff3
495        .long 0x748f82ee,0x78a5636f,0x84c87814,0x8cc70208
496        .long 0x90befffa,0xa4506ceb,0xbef9a3f7,0xc67178f2
497
498.section	.rodata.cst16.PSHUFFLE_BYTE_FLIP_MASK, "aM", @progbits, 16
499.align 16
500PSHUFFLE_BYTE_FLIP_MASK:
501	.octa 0x0c0d0e0f08090a0b0405060700010203
502
503.section	.rodata.cst16._SHUF_00BA, "aM", @progbits, 16
504.align 16
505# shuffle xBxA -> 00BA
506_SHUF_00BA:
507	.octa 0xFFFFFFFFFFFFFFFF0b0a090803020100
508
509.section	.rodata.cst16._SHUF_DC00, "aM", @progbits, 16
510.align 16
511# shuffle xDxC -> DC00
512_SHUF_DC00:
513	.octa 0x0b0a090803020100FFFFFFFFFFFFFFFF
514