1 // SPDX-License-Identifier: BSD-3-Clause
2 
3 /*============================================================================
4 
5 This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
6 Package, Release 3a, by John R. Hauser.
7 
8 Copyright 2011, 2012, 2013, 2014 The Regents of the University of California.
9 All rights reserved.
10 
11 Redistribution and use in source and binary forms, with or without
12 modification, are permitted provided that the following conditions are met:
13 
14  1. Redistributions of source code must retain the above copyright notice,
15     this list of conditions, and the following disclaimer.
16 
17  2. Redistributions in binary form must reproduce the above copyright notice,
18     this list of conditions, and the following disclaimer in the documentation
19     and/or other materials provided with the distribution.
20 
21  3. Neither the name of the University nor the names of its contributors may
22     be used to endorse or promote products derived from this software without
23     specific prior written permission.
24 
25 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
26 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
27 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
28 DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
29 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
30 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
31 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
32 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
33 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 
36 =============================================================================*/
37 
38 #include <stdbool.h>
39 #include <stdint.h>
40 #include "platform.h"
41 #include "internals.h"
42 #include "specialize.h"
43 #include "softfloat.h"
44 
45 #ifdef SOFTFLOAT_FAST_INT64
46 
47 void
extF80M_roundToInt(const extFloat80_t * aPtr,uint_fast8_t roundingMode,bool exact,extFloat80_t * zPtr)48  extF80M_roundToInt(
49      const extFloat80_t *aPtr,
50      uint_fast8_t roundingMode,
51      bool exact,
52      extFloat80_t *zPtr
53  )
54 {
55 
56     *zPtr = extF80_roundToInt( *aPtr, roundingMode, exact );
57 
58 }
59 
60 #else
61 
62 void
extF80M_roundToInt(const extFloat80_t * aPtr,uint_fast8_t roundingMode,bool exact,extFloat80_t * zPtr)63  extF80M_roundToInt(
64      const extFloat80_t *aPtr,
65      uint_fast8_t roundingMode,
66      bool exact,
67      extFloat80_t *zPtr
68  )
69 {
70     const struct extFloat80M *aSPtr;
71     struct extFloat80M *zSPtr;
72     uint_fast16_t uiA64, signUI64;
73     int32_t exp;
74     uint64_t sigA;
75     uint_fast16_t uiZ64;
76     uint64_t sigZ, lastBitMask, roundBitsMask;
77 
78     /*------------------------------------------------------------------------
79     *------------------------------------------------------------------------*/
80     aSPtr = (const struct extFloat80M *) aPtr;
81     zSPtr = (struct extFloat80M *) zPtr;
82     /*------------------------------------------------------------------------
83     *------------------------------------------------------------------------*/
84     uiA64 = aSPtr->signExp;
85     signUI64 = uiA64 & packToExtF80UI64( 1, 0 );
86     exp = expExtF80UI64( uiA64 );
87     sigA = aSPtr->signif;
88     /*------------------------------------------------------------------------
89     *------------------------------------------------------------------------*/
90     if ( ! (sigA & UINT64_C( 0x8000000000000000 )) && (exp != 0x7FFF) ) {
91         if ( ! sigA ) {
92             uiZ64 = signUI64;
93             sigZ = 0;
94             goto uiZ;
95         }
96         exp += softfloat_normExtF80SigM( &sigA );
97     }
98     /*------------------------------------------------------------------------
99     *------------------------------------------------------------------------*/
100     if ( exp <= 0x3FFE ) {
101         if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact;
102         switch ( roundingMode ) {
103          case softfloat_round_near_even:
104             if ( ! (sigA & UINT64_C( 0x7FFFFFFFFFFFFFFF )) ) break;
105          case softfloat_round_near_maxMag:
106             if ( exp == 0x3FFE ) goto mag1;
107             break;
108          case softfloat_round_min:
109             if ( signUI64 ) goto mag1;
110             break;
111          case softfloat_round_max:
112             if ( ! signUI64 ) goto mag1;
113             break;
114         }
115         uiZ64 = signUI64;
116         sigZ = 0;
117         goto uiZ;
118      mag1:
119         uiZ64 = signUI64 | 0x3FFF;
120         sigZ = UINT64_C( 0x8000000000000000 );
121         goto uiZ;
122     }
123     /*------------------------------------------------------------------------
124     *------------------------------------------------------------------------*/
125     if ( 0x403E <= exp ) {
126         if ( exp == 0x7FFF ) {
127             if ( sigA & UINT64_C( 0x7FFFFFFFFFFFFFFF ) ) {
128                 softfloat_propagateNaNExtF80M( aSPtr, 0, zSPtr );
129                 return;
130             }
131             sigZ = UINT64_C( 0x8000000000000000 );
132         } else {
133             sigZ = sigA;
134         }
135         uiZ64 = signUI64 | exp;
136         goto uiZ;
137     }
138     /*------------------------------------------------------------------------
139     *------------------------------------------------------------------------*/
140     uiZ64 = signUI64 | exp;
141     lastBitMask = (uint64_t) 1<<(0x403E - exp);
142     roundBitsMask = lastBitMask - 1;
143     sigZ = sigA;
144     if ( roundingMode == softfloat_round_near_maxMag ) {
145         sigZ += lastBitMask>>1;
146     } else if ( roundingMode == softfloat_round_near_even ) {
147         sigZ += lastBitMask>>1;
148         if ( ! (sigZ & roundBitsMask) ) sigZ &= ~lastBitMask;
149     } else if ( roundingMode != softfloat_round_minMag ) {
150         if ( (signUI64 != 0) ^ (roundingMode == softfloat_round_max) ) {
151             sigZ += roundBitsMask;
152         }
153     }
154     sigZ &= ~roundBitsMask;
155     if ( ! sigZ ) {
156         ++uiZ64;
157         sigZ = UINT64_C( 0x8000000000000000 );
158     }
159     if ( exact && (sigZ != sigA) ) {
160         softfloat_exceptionFlags |= softfloat_flag_inexact;
161     }
162  uiZ:
163     zSPtr->signExp = uiZ64;
164     zSPtr->signif = sigZ;
165     return;
166 
167 }
168 
169 #endif
170 
171