1 // SPDX-License-Identifier: BSD-3-Clause
2 
3 /*============================================================================
4 
5 This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
6 Package, Release 3a, by John R. Hauser.
7 
8 Copyright 2011, 2012, 2013, 2014 The Regents of the University of California.
9 All rights reserved.
10 
11 Redistribution and use in source and binary forms, with or without
12 modification, are permitted provided that the following conditions are met:
13 
14  1. Redistributions of source code must retain the above copyright notice,
15     this list of conditions, and the following disclaimer.
16 
17  2. Redistributions in binary form must reproduce the above copyright notice,
18     this list of conditions, and the following disclaimer in the documentation
19     and/or other materials provided with the distribution.
20 
21  3. Neither the name of the University nor the names of its contributors may
22     be used to endorse or promote products derived from this software without
23     specific prior written permission.
24 
25 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
26 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
27 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
28 DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
29 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
30 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
31 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
32 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
33 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 
36 =============================================================================*/
37 
38 #include <stdbool.h>
39 #include <stdint.h>
40 #include "platform.h"
41 #include "internals.h"
42 #include "softfloat.h"
43 
44 #ifdef SOFTFLOAT_FAST_INT64
45 
f32_to_ui64(float32_t a,uint_fast8_t roundingMode,bool exact)46 uint_fast64_t f32_to_ui64( float32_t a, uint_fast8_t roundingMode, bool exact )
47 {
48     union ui32_f32 uA;
49     uint_fast32_t uiA;
50     bool sign;
51     int_fast16_t exp;
52     uint_fast32_t sig;
53     int_fast16_t shiftCount;
54     uint_fast64_t sig64, extra;
55     struct uint64_extra sig64Extra;
56 
57     uA.f = a;
58     uiA = uA.ui;
59     sign = signF32UI( uiA );
60     exp  = expF32UI( uiA );
61     sig  = fracF32UI( uiA );
62     shiftCount = 0xBE - exp;
63     if ( shiftCount < 0 ) {
64         softfloat_raiseFlags( softfloat_flag_invalid );
65         return UINT64_C( 0xFFFFFFFFFFFFFFFF );
66     }
67     if ( exp ) sig |= 0x00800000;
68     sig64 = (uint_fast64_t) sig<<40;
69     extra = 0;
70     if ( shiftCount ) {
71         sig64Extra = softfloat_shiftRightJam64Extra( sig64, 0, shiftCount );
72         sig64 = sig64Extra.v;
73         extra = sig64Extra.extra;
74     }
75     return
76         softfloat_roundPackToUI64( sign, sig64, extra, roundingMode, exact );
77 
78 }
79 
80 #else
81 
f32_to_ui64(float32_t a,uint_fast8_t roundingMode,bool exact)82 uint_fast64_t f32_to_ui64( float32_t a, uint_fast8_t roundingMode, bool exact )
83 {
84     union ui32_f32 uA;
85     uint32_t uiA;
86     bool sign;
87     int_fast16_t exp;
88     uint32_t sig;
89     int_fast16_t shiftCount;
90     uint32_t extSig[3];
91 
92     uA.f = a;
93     uiA = uA.ui;
94     sign = signF32UI( uiA );
95     exp  = expF32UI( uiA );
96     sig  = fracF32UI( uiA );
97     shiftCount = 0xBE - exp;
98     if ( shiftCount < 0 ) {
99         softfloat_raiseFlags( softfloat_flag_invalid );
100         return UINT64_C( 0xFFFFFFFFFFFFFFFF );
101     }
102     if ( exp ) sig |= 0x00800000;
103     extSig[indexWord( 3, 2 )] = sig<<8;
104     extSig[indexWord( 3, 1 )] = 0;
105     extSig[indexWord( 3, 0 )] = 0;
106     if ( shiftCount ) softfloat_shiftRightJam96M( extSig, shiftCount, extSig );
107     return softfloat_roundPackMToUI64( sign, extSig, roundingMode, exact );
108 
109 }
110 
111 #endif
112 
113