Lines Matching refs:body
557 SVGA3dCmdSetShader body; in vmw_binding_scrub_shader() member
565 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_shader()
566 cmd->body.cid = bi->ctx->id; in vmw_binding_scrub_shader()
567 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_shader()
568 cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_shader()
589 SVGA3dCmdSetRenderTarget body; in vmw_binding_scrub_render_target() member
597 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_render_target()
598 cmd->body.cid = bi->ctx->id; in vmw_binding_scrub_render_target()
599 cmd->body.type = binding->slot; in vmw_binding_scrub_render_target()
600 cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_render_target()
601 cmd->body.target.face = 0; in vmw_binding_scrub_render_target()
602 cmd->body.target.mipmap = 0; in vmw_binding_scrub_render_target()
628 } body; in vmw_binding_scrub_texture() member
636 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_texture()
637 cmd->body.c.cid = bi->ctx->id; in vmw_binding_scrub_texture()
638 cmd->body.s1.stage = binding->texture_stage; in vmw_binding_scrub_texture()
639 cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE; in vmw_binding_scrub_texture()
640 cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_texture()
659 SVGA3dCmdDXSetShader body; in vmw_binding_scrub_dx_shader() member
667 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_dx_shader()
668 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_dx_shader()
669 cmd->body.shaderId = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_dx_shader()
688 SVGA3dCmdDXSetSingleConstantBuffer body; in vmw_binding_scrub_cb() member
696 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_cb()
697 cmd->body.slot = binding->slot; in vmw_binding_scrub_cb()
698 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_cb()
700 cmd->body.offsetInBytes = binding->offset; in vmw_binding_scrub_cb()
701 cmd->body.sizeInBytes = binding->size; in vmw_binding_scrub_cb()
702 cmd->body.sid = bi->res->id; in vmw_binding_scrub_cb()
704 cmd->body.offsetInBytes = 0; in vmw_binding_scrub_cb()
705 cmd->body.sizeInBytes = 0; in vmw_binding_scrub_cb()
706 cmd->body.sid = SVGA3D_INVALID_ID; in vmw_binding_scrub_cb()
801 SVGA3dCmdDXSetShaderResources body; in vmw_emit_set_sr() member
819 cmd->header.size = sizeof(cmd->body) + view_id_size; in vmw_emit_set_sr()
820 cmd->body.type = shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_emit_set_sr()
821 cmd->body.startView = cbs->bind_first_slot; in vmw_emit_set_sr()
842 SVGA3dCmdDXSetRenderTargets body; in vmw_emit_set_rt() member
855 cmd->header.size = sizeof(cmd->body) + view_id_size; in vmw_emit_set_rt()
858 cmd->body.depthStencilViewId = cbs->ds_view.bi.res->id; in vmw_emit_set_rt()
860 cmd->body.depthStencilViewId = SVGA3D_INVALID_ID; in vmw_emit_set_rt()
921 SVGA3dCmdDXSetSOTargets body; in vmw_emit_set_so_target() member
937 cmd->header.size = sizeof(cmd->body) + so_target_size; in vmw_emit_set_so_target()
1034 SVGA3dCmdDXSetVertexBuffers body; in vmw_emit_set_vb() member
1051 cmd->header.size = sizeof(cmd->body) + set_vb_size; in vmw_emit_set_vb()
1052 cmd->body.startBuffer = cbs->bind_first_slot; in vmw_emit_set_vb()
1068 SVGA3dCmdDXSetUAViews body; in vmw_emit_set_uav() member
1081 cmd->header.size = sizeof(cmd->body) + view_id_size; in vmw_emit_set_uav()
1084 cmd->body.uavSpliceIndex = cbs->ua_views[0].index; in vmw_emit_set_uav()
1098 SVGA3dCmdDXSetCSUAViews body; in vmw_emit_set_cs_uav() member
1111 cmd->header.size = sizeof(cmd->body) + view_id_size; in vmw_emit_set_cs_uav()
1114 cmd->body.startIndex = cbs->ua_views[1].index; in vmw_emit_set_cs_uav()
1262 SVGA3dCmdDXSetIndexBuffer body; in vmw_binding_scrub_ib() member
1270 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_ib()
1272 cmd->body.sid = bi->res->id; in vmw_binding_scrub_ib()
1273 cmd->body.format = binding->format; in vmw_binding_scrub_ib()
1274 cmd->body.offset = binding->offset; in vmw_binding_scrub_ib()
1276 cmd->body.sid = SVGA3D_INVALID_ID; in vmw_binding_scrub_ib()
1277 cmd->body.format = 0; in vmw_binding_scrub_ib()
1278 cmd->body.offset = 0; in vmw_binding_scrub_ib()
1314 SVGA3dCmdDXSetStreamOutput body; in vmw_binding_scrub_so() member
1322 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_so()
1323 cmd->body.soid = rebind ? bi->res->id : SVGA3D_INVALID_ID; in vmw_binding_scrub_so()