Lines Matching refs:gameport
33 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv) in joydump_connect() argument
43 printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys); in joydump_connect()
44 printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed); in joydump_connect()
46 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { in joydump_connect()
50 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { in joydump_connect()
57 gameport_cooked_read(gameport, axes, &buttons); in joydump_connect()
65 timeout = gameport_time(gameport, 10000); /* 10 ms */ in joydump_connect()
78 u = gameport_read(gameport); in joydump_connect()
84 gameport_trigger(gameport); in joydump_connect()
88 dump->data = gameport_read(gameport); in joydump_connect()
131 static void joydump_disconnect(struct gameport *gameport) in joydump_disconnect() argument
133 gameport_close(gameport); in joydump_disconnect()