Lines Matching refs:width

193 	f->width =  VIVID_TCH_WIDTH;  in vivid_set_touch()
197 f->bytesperline = f->width * sizeof(s16); in vivid_set_touch()
198 f->sizeimage = f->width * f->height * sizeof(s16); in vivid_set_touch()
231 unsigned int x = index % f->width; in vivid_tch_buf_set()
232 unsigned int y = index / f->width; in vivid_tch_buf_set()
239 if (x < f->width - 1) in vivid_tch_buf_set()
242 tch_buf[index - f->width] = offset + get_random_pressure(); in vivid_tch_buf_set()
244 tch_buf[index + f->width] = offset + get_random_pressure(); in vivid_tch_buf_set()
247 tch_buf[index - 1 - f->width] = offset + get_random_pressure(); in vivid_tch_buf_set()
248 if (x < f->width - 1 && y) in vivid_tch_buf_set()
249 tch_buf[index + 1 - f->width] = offset + get_random_pressure(); in vivid_tch_buf_set()
251 tch_buf[index - 1 + f->width] = offset + get_random_pressure(); in vivid_tch_buf_set()
252 if (x < f->width - 1 && y < f->height - 1) in vivid_tch_buf_set()
253 tch_buf[index + 1 + f->width] = offset + get_random_pressure(); in vivid_tch_buf_set()
259 int size = f->width * f->height; in vivid_fillbuff_tch()
293 (rand % f->height) * f->width + in vivid_fillbuff_tch()
295 (f->width / TCH_PATTERN_COUNT)); in vivid_fillbuff_tch()
298 x = f->width / 2; in vivid_fillbuff_tch()
305 (x - offset_x) + f->width * (y - offset_y)); in vivid_fillbuff_tch()
307 (x + offset_x) + f->width * (y + offset_y)); in vivid_fillbuff_tch()
310 x = f->width / 2; in vivid_fillbuff_tch()
315 (x - offset_x) + f->width * (y - offset_y)); in vivid_fillbuff_tch()
317 (x + offset_x) + f->width * (y + offset_y)); in vivid_fillbuff_tch()
320 for (x = 0; x < f->width; x++) in vivid_fillbuff_tch()
322 tch_buf[x + f->width * y] = VIVID_MIN_PRESSURE + in vivid_fillbuff_tch()
330 xstart = (x * f->width) / 4 + f->width / 8; in vivid_fillbuff_tch()
332 ystart * f->width + xstart); in vivid_fillbuff_tch()