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Searched refs:BTN_MODE (Results 1 – 21 of 21) sorted by relevance

/linux/drivers/input/joystick/
A Dspaceball.c116 input_report_key(dev, BTN_MODE, data[1] & 0x20); in spaceball_process_packet()
229 BIT_MASK(BTN_MODE); in spaceball_connect()
A Dsidewinder.c86 …{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_MODE
87 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE },
90 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT },
375 input_report_key(dev, BTN_MODE, !GB(38,1)); in sw_parse()
A Dtwidjoy.c64 { 6, 3, { BTN_SELECT, BTN_START, BTN_MODE } },
A Dguillemot.c35 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 };
A Dinteract.c53 …{ BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT…
A Ddb9.c101 … const short db9_genesis_btn[] = { BTN_START, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_MODE };
466 input_report_key(dev, BTN_MODE, ~data & DB9_RIGHT); in db9_timer()
A Dgrip.c49 …RIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
A Dxpad.c371 BTN_MODE, /* The big X button */
744 input_report_key(dev, BTN_MODE, data[3] & 0x04); in xpad360_process_packet()
860 input_report_key(dev, BTN_MODE, data[4] & 0x01); in xpadone_process_packet()
A Dadi.c68 …] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
A Danalog.c88 …tn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE };
/linux/drivers/hid/
A Dhid-udraw-ps3.c128 input_report_key(udraw->joy_input_dev, BTN_MODE, !!(data[1] & 16)); in udraw_raw_event()
397 set_bit(BTN_MODE, input_dev->keybit); in udraw_setup_joypad()
A Dhid-steam.c429 input_set_capability(input, EV_KEY, BTN_MODE); in steam_input_register()
970 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); in steam_do_input_event()
A Dhid-sony.c401 [0x11] = BTN_MODE, /* PS */
428 [0x11] = BTN_MODE, /* PS */
453 [0xd] = BTN_MODE, /* PS */
1098 input_report_key(input_dev, BTN_MODE, rd[offset+6] & 0x1); in dualshock4_parse_report()
A Dhid-playstation.c294 BTN_MODE, /* PS Home */
1072 input_report_key(ds->gamepad, BTN_MODE, ds_report->buttons[2] & DS_BUTTONS2_PS_HOME); in dualsense_parse_report()
A Dhid-wiimote-modules.c59 BTN_MODE, /* WIIPROTO_KEY_HOME */
1035 BTN_MODE, /* WIIMOD_CLASSIC_KEY_HOME */
1610 BTN_MODE, /* WIIMOD_PRO_KEY_HOME */
A Dhid-debug.c863 [BTN_START] = "BtnStart", [BTN_MODE] = "BtnMode",
A Dhid-nintendo.c1353 input_report_key(dev, BTN_MODE, btns & JC_BTN_HOME); in joycon_parse_report()
1580 BTN_START, BTN_MODE, BTN_THUMBR,
/linux/arch/arm/boot/dts/
A Dam3517-evm-ui.dtsi111 linux,code = <BTN_MODE>;
/linux/include/dt-bindings/input/
A Dlinux-event-codes.h396 #define BTN_MODE 0x13c macro
/linux/include/uapi/linux/
A Dinput-event-codes.h396 #define BTN_MODE 0x13c macro
/linux/Documentation/input/
A Dgamepad.rst186 and meaning. Such buttons are mapped as BTN_MODE. Examples are the Nintendo

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