Searched refs:texture (Results 1 – 8 of 8) sorted by relevance
| /linux/drivers/gpu/drm/via/ |
| A D | via_verifier.c | 303 cur_seq->tex_level_lo[cur_seq->texture]; in finish_current_sequence() 428 tmp_addr = &cur_seq->t_addr[cur_seq->texture][tmp]; in investigate_hazard() 435 tmp_addr = &cur_seq->t_addr[cur_seq->texture][tmp]; in investigate_hazard() 452 cur_seq->pitch[cur_seq->texture][tmp] = in investigate_hazard() 454 cur_seq->tex_npot[cur_seq->texture] = 1; in investigate_hazard() 456 cur_seq->pitch[cur_seq->texture][tmp] = in investigate_hazard() 458 cur_seq->tex_npot[cur_seq->texture] = 0; in investigate_hazard() 468 tmp_addr = &cur_seq->t_addr[cur_seq->texture][9]; in investigate_hazard() 504 cur_seq->tex_palette_size[cur_seq->texture] = in investigate_hazard() 652 hc_state->texture = 0; in via_check_header2() [all …]
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| A D | via_verifier.h | 37 unsigned texture; member
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| /linux/Documentation/devicetree/bindings/media/ |
| A D | renesas,imr.yaml | 15 capture data or data in an external memory as 2D texture data and performing 16 texture mapping and drawing with respect to any shape that is split into
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| /linux/drivers/char/agp/ |
| A D | Kconfig | 14 If you need more texture memory than you can get with the AGP GART 17 and have up to a couple gigs of texture space.
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| /linux/drivers/gpu/drm/radeon/ |
| A D | r600_cs.c | 1472 struct radeon_bo *texture, in r600_check_texture_resource() argument 1596 if ((l0_size + word2) > radeon_bo_size(texture)) { in r600_check_texture_resource() 1600 l0_size, radeon_bo_size(texture)); in r600_check_texture_resource() 1956 struct radeon_bo *texture, *mipmap; in r600_packet3_check() local 1974 texture = reloc->robj; in r600_packet3_check() 1984 texture, mipmap, in r600_packet3_check()
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| A D | evergreen_cs.c | 753 struct radeon_bo *texture, in evergreen_cs_track_validate_texture() argument 851 if (toffset > radeon_bo_size(texture)) { in evergreen_cs_track_validate_texture() 856 depth, radeon_bo_size(texture), in evergreen_cs_track_validate_texture() 2347 struct radeon_bo *texture, *mipmap; in evergreen_packet3_check() local 2376 texture = reloc->robj; in evergreen_packet3_check() 2400 r = evergreen_cs_track_validate_texture(p, texture, mipmap, idx+1+(i*8)); in evergreen_packet3_check()
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| /linux/Documentation/fb/ |
| A D | sisfb.rst | 22 used by DRM/DRI for 3D texture and other data. This memory management is
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| /linux/drivers/gpu/drm/vmwgfx/device_include/ |
| A D | svga3d_types.h | 588 uint32 texture : 1; member
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