Lines Matching refs:ctx_node

405 	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;  in vmw_view_id_val_add()  local
409 if (!ctx_node) in vmw_view_id_val_add()
784 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_view_bindings_add() local
787 if (!ctx_node) in vmw_view_bindings_add()
802 binding.bi.ctx = ctx_node->ctx; in vmw_view_bindings_add()
807 vmw_binding_add(ctx_node->staged, &binding.bi, in vmw_view_bindings_add()
1256 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_define_query() local
1260 if (!ctx_node) in vmw_cmd_dx_define_query()
1269 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY); in vmw_cmd_dx_define_query()
2123 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_single_constant_buffer() local
2127 if (!ctx_node) in vmw_cmd_dx_set_single_constant_buffer()
2145 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_single_constant_buffer()
2153 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, in vmw_cmd_dx_set_single_constant_buffer()
2174 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_constant_buffer_offset() local
2180 if (!ctx_node) in vmw_cmd_dx_set_constant_buffer_offset()
2191 vmw_binding_cb_offset_update(ctx_node->staged, shader_slot, in vmw_cmd_dx_set_constant_buffer_offset()
2242 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_shader() local
2246 if (!ctx_node) in vmw_cmd_dx_set_shader()
2271 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_shader()
2276 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_dx_set_shader()
2293 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_vertex_buffers() local
2303 if (!ctx_node) in vmw_cmd_dx_set_vertex_buffers()
2323 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_vertex_buffers()
2330 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_vertex_buffers()
2348 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_index_buffer() local
2354 if (!ctx_node) in vmw_cmd_dx_set_index_buffer()
2364 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_index_buffer()
2370 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0); in vmw_cmd_dx_set_index_buffer()
2456 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_view_define() local
2471 if (!ctx_node) in vmw_cmd_dx_view_define()
2489 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]); in vmw_cmd_dx_view_define()
2496 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type, in vmw_cmd_dx_view_define()
2513 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_so_targets() local
2523 if (!ctx_node) in vmw_cmd_dx_set_so_targets()
2542 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_so_targets()
2549 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_so_targets()
2559 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_so_define() local
2572 if (!ctx_node) in vmw_cmd_dx_so_define()
2576 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]); in vmw_cmd_dx_so_define()
2624 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_cid_check() local
2626 if (!ctx_node) in vmw_cmd_dx_cid_check()
2647 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_view_remove() local
2656 if (!ctx_node) in vmw_cmd_dx_view_remove()
2687 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_define_shader() local
2693 if (!ctx_node) in vmw_cmd_dx_define_shader()
2696 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER); in vmw_cmd_dx_define_shader()
2703 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx, in vmw_cmd_dx_define_shader()
2719 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_destroy_shader() local
2724 if (!ctx_node) in vmw_cmd_dx_destroy_shader()
2758 struct vmw_ctx_validation_info *ctx_node = in vmw_cmd_dx_bind_shader() local
2761 if (!ctx_node) in vmw_cmd_dx_bind_shader()
2764 ctx = ctx_node->ctx; in vmw_cmd_dx_bind_shader()
3003 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_define_streamoutput() local
3014 if (!ctx_node) { in vmw_cmd_dx_define_streamoutput()
3019 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT); in vmw_cmd_dx_define_streamoutput()
3026 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx, in vmw_cmd_dx_define_streamoutput()
3035 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_destroy_streamoutput() local
3042 if (!ctx_node) { in vmw_cmd_dx_destroy_streamoutput()
3058 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), in vmw_cmd_dx_destroy_streamoutput()
3071 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_bind_streamoutput() local
3082 if (!ctx_node) { in vmw_cmd_dx_bind_streamoutput()
3087 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), in vmw_cmd_dx_bind_streamoutput()
3112 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_set_streamoutput() local
3121 if (!ctx_node) { in vmw_cmd_dx_set_streamoutput()
3140 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), in vmw_cmd_dx_set_streamoutput()
3153 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_streamoutput()