Lines Matching refs:floatx80

623 static void QEMU_FLATTEN floatx80_unpack_raw(FloatParts128 *p, floatx80 f)  in floatx80_unpack_raw()
1779 static bool floatx80_unpack_canonical(FloatParts128 *p, floatx80 f, in floatx80_unpack_canonical()
1811 static floatx80 floatx80_round_pack_canonical(FloatParts128 *p, in floatx80_round_pack_canonical()
2075 static floatx80 QEMU_FLATTEN
2076 floatx80_addsub(floatx80 a, floatx80 b, float_status *status, bool subtract) in floatx80_addsub()
2089 floatx80 floatx80_add(floatx80 a, floatx80 b, float_status *status) in floatx80_add()
2094 floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status) in floatx80_sub()
2197 floatx80 QEMU_FLATTEN
2198 floatx80_mul(floatx80 a, floatx80 b, float_status *status) in floatx80_mul()
2571 floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) in floatx80_div()
2630 floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod, in floatx80_modrem()
2645 floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status) in floatx80_rem()
2651 floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status) in floatx80_mod()
2913 float32 floatx80_to_float32(floatx80 a, float_status *s) in floatx80_to_float32()
2926 float64 floatx80_to_float64(floatx80 a, float_status *s) in floatx80_to_float64()
2939 float128 floatx80_to_float128(floatx80 a, float_status *s) in floatx80_to_float128()
2951 floatx80 float32_to_floatx80(float32 a, float_status *s) in float32_to_floatx80()
2961 floatx80 float64_to_floatx80(float64 a, float_status *s) in float64_to_floatx80()
2971 floatx80 float128_to_floatx80(float128 a, float_status *s) in float128_to_floatx80()
3029 floatx80 floatx80_round_to_int(floatx80 a, float_status *status) in floatx80_round_to_int()
3244 static int32_t floatx80_to_int32_scalbn(floatx80 a, FloatRoundMode rmode, in floatx80_to_int32_scalbn()
3255 static int64_t floatx80_to_int64_scalbn(floatx80 a, FloatRoundMode rmode, in floatx80_to_int64_scalbn()
3331 int32_t floatx80_to_int32(floatx80 a, float_status *s) in floatx80_to_int32()
3336 int64_t floatx80_to_int64(floatx80 a, float_status *s) in floatx80_to_int64()
3401 int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *s) in floatx80_to_int32_round_to_zero()
3406 int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *s) in floatx80_to_int64_round_to_zero()
4044 floatx80 int64_to_floatx80(int64_t a, float_status *status) in int64_to_floatx80()
4052 floatx80 int32_to_floatx80(int32_t a, float_status *status) in int32_to_floatx80()
4504 floatx80_do_compare(floatx80 a, floatx80 b, float_status *s, bool is_quiet) in floatx80_do_compare()
4515 FloatRelation floatx80_compare(floatx80 a, floatx80 b, float_status *s) in floatx80_compare()
4520 FloatRelation floatx80_compare_quiet(floatx80 a, floatx80 b, float_status *s) in floatx80_compare_quiet()
4574 floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status) in floatx80_scalbn()
4699 floatx80 floatx80_sqrt(floatx80 a, float_status *s) in floatx80_sqrt()
4947 floatx80 roundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, bool zSign, in roundAndPackFloatx80()
5146 floatx80 normalizeRoundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, in normalizeRoundAndPackFloatx80()
5249 floatx80 floatx80_round(floatx80 a, float_status *status) in floatx80_round()