1 /*
2  * Video uclass to support displays (see also vidconsole for text)
3  *
4  * Copyright (c) 2015 Google, Inc
5  */
6 
7 #ifndef _VIDEO_H_
8 #define _VIDEO_H_
9 
10 #include <stdio_dev.h>
11 
12 struct udevice;
13 
14 /**
15  * struct video_uc_plat - uclass platform data for a video device
16  *
17  * This holds information that the uclass needs to know about each device. It
18  * is accessed using dev_get_uclass_plat(dev). See 'Theory of operation' at
19  * the top of video-uclass.c for details on how this information is set.
20  *
21  * @align: Frame-buffer alignment, indicating the memory boundary the frame
22  *	buffer should start on. If 0, 1MB is assumed
23  * @size: Frame-buffer size, in bytes
24  * @base: Base address of frame buffer, 0 if not yet known
25  * @copy_base: Base address of a hardware copy of the frame buffer. See
26  *	CONFIG_VIDEO_COPY.
27  * @copy_size: Size of copy framebuffer, used if @size is 0
28  * @hide_logo: Hide the logo (used for testing)
29  */
30 struct video_uc_plat {
31 	uint align;
32 	uint size;
33 	ulong base;
34 	ulong copy_base;
35 	ulong copy_size;
36 	bool hide_logo;
37 };
38 
39 enum video_polarity {
40 	VIDEO_ACTIVE_HIGH,	/* Pins are active high */
41 	VIDEO_ACTIVE_LOW,	/* Pins are active low */
42 };
43 
44 /*
45  * Bits per pixel selector. Each value n is such that the bits-per-pixel is
46  * 2 ^ n
47  */
48 enum video_log2_bpp {
49 	VIDEO_BPP1	= 0,
50 	VIDEO_BPP2,
51 	VIDEO_BPP4,
52 	VIDEO_BPP8,
53 	VIDEO_BPP16,
54 	VIDEO_BPP32,
55 };
56 
57 /*
58  * Convert enum video_log2_bpp to bytes and bits. Note we omit the outer
59  * brackets to allow multiplication by fractional pixels.
60  */
61 #define VNBYTES(bpix)	(1 << (bpix)) / 8
62 
63 #define VNBITS(bpix)	(1 << (bpix))
64 
65 enum video_format {
66 	VIDEO_UNKNOWN,
67 	VIDEO_X8B8G8R8,
68 	VIDEO_X8R8G8B8,
69 	VIDEO_X2R10G10B10,
70 };
71 
72 /**
73  * struct video_priv - Device information used by the video uclass
74  *
75  * @xsize:	Number of pixel columns (e.g. 1366)
76  * @ysize:	Number of pixels rows (e.g.. 768)
77  * @rot:	Display rotation (0=none, 1=90 degrees clockwise, etc.)
78  * @bpix:	Encoded bits per pixel (enum video_log2_bpp)
79  * @format:	Pixel format (enum video_format)
80  * @vidconsole_drv_name:	Driver to use for the text console, NULL to
81  *		select automatically
82  * @font_size:	Font size in pixels (0 to use a default value)
83  * @fb:		Frame buffer
84  * @fb_size:	Frame buffer size
85  * @copy_fb:	Copy of the frame buffer to keep up to date; see struct
86  *		video_uc_plat
87  * @line_length:	Length of each frame buffer line, in bytes. This can be
88  *		set by the driver, but if not, the uclass will set it after
89  *		probing
90  * @colour_fg:	Foreground colour (pixel value)
91  * @colour_bg:	Background colour (pixel value)
92  * @flush_dcache:	true to enable flushing of the data cache after
93  *		the LCD is updated
94  * @fg_col_idx:	Foreground color code (bit 3 = bold, bit 0-2 = color)
95  * @bg_col_idx:	Background color code (bit 3 = bold, bit 0-2 = color)
96  */
97 struct video_priv {
98 	/* Things set up by the driver: */
99 	ushort xsize;
100 	ushort ysize;
101 	ushort rot;
102 	enum video_log2_bpp bpix;
103 	enum video_format format;
104 	const char *vidconsole_drv_name;
105 	int font_size;
106 
107 	/*
108 	 * Things that are private to the uclass: don't use these in the
109 	 * driver
110 	 */
111 	void *fb;
112 	int fb_size;
113 	void *copy_fb;
114 	int line_length;
115 	u32 colour_fg;
116 	u32 colour_bg;
117 	bool flush_dcache;
118 	u8 fg_col_idx;
119 	u8 bg_col_idx;
120 };
121 
122 /**
123  * struct video_ops - structure for keeping video operations
124  * @video_sync: Synchronize FB with device. Some device like SPI based LCD
125  *		displays needs synchronization when data in an FB is available.
126  *		For these devices implement video_sync hook to call a sync
127  *		function. vid is pointer to video device udevice. Function
128  *		should return 0 on success video_sync and error code otherwise
129  */
130 struct video_ops {
131 	int (*video_sync)(struct udevice *vid);
132 };
133 
134 #define video_get_ops(dev)        ((struct video_ops *)(dev)->driver->ops)
135 
136 /** enum colour_idx - the 16 colors supported by consoles */
137 enum colour_idx {
138 	VID_BLACK = 0,
139 	VID_RED,
140 	VID_GREEN,
141 	VID_BROWN,
142 	VID_BLUE,
143 	VID_MAGENTA,
144 	VID_CYAN,
145 	VID_LIGHT_GRAY,
146 	VID_GRAY,
147 	VID_LIGHT_RED,
148 	VID_LIGHT_GREEN,
149 	VID_YELLOW,
150 	VID_LIGHT_BLUE,
151 	VID_LIGHT_MAGENTA,
152 	VID_LIGHT_CYAN,
153 	VID_WHITE,
154 
155 	VID_COLOUR_COUNT
156 };
157 
158 /**
159  * video_index_to_colour() - convert a color code to a pixel's internal
160  * representation
161  *
162  * The caller has to guarantee that the color index is less than
163  * VID_COLOR_COUNT.
164  *
165  * @priv	private data of the console device
166  * @idx		color index
167  * Return:	color value
168  */
169 u32 video_index_to_colour(struct video_priv *priv, unsigned int idx);
170 
171 /**
172  * video_reserve() - Reserve frame-buffer memory for video devices
173  *
174  * Note: This function is for internal use.
175  *
176  * This uses the uclass plat's @size and @align members to figure out
177  * a size and position for each frame buffer as part of the pre-relocation
178  * process of determining the post-relocation memory layout.
179  *
180  * gd->video_top is set to the initial value of *@addrp and gd->video_bottom
181  * is set to the final value.
182  *
183  * @addrp:	On entry, the top of available memory. On exit, the new top,
184  *		after allocating the required memory.
185  * Return: 0
186  */
187 int video_reserve(ulong *addrp);
188 
189 /**
190  * video_clear() - Clear a device's frame buffer to background colour.
191  *
192  * @dev:	Device to clear
193  * Return: 0 on success
194  */
195 int video_clear(struct udevice *dev);
196 
197 /**
198  * video_fill() - Fill a device's frame buffer to a colour.
199  *
200  * @dev:	Device to fill
201  * @colour:	Colour to use, in the frame buffer's format
202  * Return: 0 on success
203  */
204 int video_fill(struct udevice *dev, u32 colour);
205 
206 /**
207  * video_sync() - Sync a device's frame buffer with its hardware
208  *
209  * @vid:	Device to sync
210  * @force:	True to force a sync even if there was one recently (this is
211  *		very expensive on sandbox)
212  *
213  * @return: 0 on success, error code otherwise
214  *
215  * Some frame buffers are cached or have a secondary frame buffer. This
216  * function syncs these up so that the current contents of the U-Boot frame
217  * buffer are displayed to the user.
218  */
219 int video_sync(struct udevice *vid, bool force);
220 
221 /**
222  * video_sync_all() - Sync all devices' frame buffers with there hardware
223  *
224  * This calls video_sync() on all active video devices.
225  */
226 void video_sync_all(void);
227 
228 /**
229  * video_bmp_get_info() - Get information about a bitmap image
230  *
231  * @bmp_image: Pointer to BMP image to check
232  * @widthp: Returns width in pixels
233  * @heightp: Returns height in pixels
234  * @bpixp: Returns log2 of bits per pixel
235  */
236 void video_bmp_get_info(void *bmp_image, ulong *widthp, ulong *heightp,
237 			uint *bpixp);
238 
239 /**
240  * video_bmp_display() - Display a BMP file
241  *
242  * @dev:	Device to display the bitmap on
243  * @bmp_image:	Address of bitmap image to display
244  * @x:		X position in pixels from the left
245  * @y:		Y position in pixels from the top
246  * @align:	true to adjust the coordinates to centre the image. If false
247  *		the coordinates are used as is. If true:
248  *
249  *		- if a coordinate is 0x7fff then the image will be centred in
250  *		  that direction
251  *		- if a coordinate is -ve then it will be offset to the
252  *		  left/top of the centre by that many pixels
253  *		- if a coordinate is positive it will be used unchanged.
254  * Return: 0 if OK, -ve on error
255  */
256 int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
257 		      bool align);
258 
259 /**
260  * video_get_xsize() - Get the width of the display in pixels
261  *
262  * @dev:	Device to check
263  * Return: device frame buffer width in pixels
264  */
265 int video_get_xsize(struct udevice *dev);
266 
267 /**
268  * video_get_ysize() - Get the height of the display in pixels
269  *
270  * @dev:	Device to check
271  * Return: device frame buffer height in pixels
272  */
273 int video_get_ysize(struct udevice *dev);
274 
275 /**
276  * Set whether we need to flush the dcache when changing the image. This
277  * defaults to off.
278  *
279  * @param flush		non-zero to flush cache after update, 0 to skip
280  */
281 void video_set_flush_dcache(struct udevice *dev, bool flush);
282 
283 /**
284  * Set default colors and attributes
285  *
286  * @dev:	video device
287  * @invert	true to invert colours
288  */
289 void video_set_default_colors(struct udevice *dev, bool invert);
290 
291 /**
292  * video_default_font_height() - Get the default font height
293  *
294  * @dev:	video device
295  * Returns: Default font height in pixels, which depends on which console driver
296  * is in use
297  */
298 int video_default_font_height(struct udevice *dev);
299 
300 #ifdef CONFIG_VIDEO_COPY
301 /**
302  * vidconsole_sync_copy() - Sync back to the copy framebuffer
303  *
304  * This ensures that the copy framebuffer has the same data as the framebuffer
305  * for a particular region. It should be called after the framebuffer is updated
306  *
307  * @from and @to can be in either order. The region between them is synced.
308  *
309  * @dev: Vidconsole device being updated
310  * @from: Start/end address within the framebuffer (->fb)
311  * @to: Other address within the frame buffer
312  * Return: 0 if OK, -EFAULT if the start address is before the start of the
313  *	frame buffer start
314  */
315 int video_sync_copy(struct udevice *dev, void *from, void *to);
316 
317 /**
318  * video_sync_copy_all() - Sync the entire framebuffer to the copy
319  *
320  * @dev: Vidconsole device being updated
321  * Return: 0 (always)
322  */
323 int video_sync_copy_all(struct udevice *dev);
324 #else
video_sync_copy(struct udevice * dev,void * from,void * to)325 static inline int video_sync_copy(struct udevice *dev, void *from, void *to)
326 {
327 	return 0;
328 }
329 
video_sync_copy_all(struct udevice * dev)330 static inline int video_sync_copy_all(struct udevice *dev)
331 {
332 	return 0;
333 }
334 
335 #endif
336 
337 /**
338  * video_is_active() - Test if one video device it active
339  *
340  * Return: true if at least one video device is active, else false.
341  */
342 bool video_is_active(void);
343 
344 /**
345  * video_get_u_boot_logo() - Get a pointer to the U-Boot logo
346  *
347  * Returns: Pointer to logo
348  */
349 void *video_get_u_boot_logo(void);
350 
351 /*
352  * bmp_display() - Display BMP (bitmap) data located in memory
353  *
354  * @addr: address of the bmp data
355  * @x: Position of bitmap from the left side, in pixels
356  * @y: Position of bitmap from the top, in pixels
357  */
358 int bmp_display(ulong addr, int x, int y);
359 
360 /*
361  * bmp_info() - Show information about bmp file
362  *
363  * @addr: address of bmp file
364  * Returns: 0 if OK, else 1 if bmp image not found
365  */
366 int bmp_info(ulong addr);
367 
368 #endif
369