Searched refs:SPL_ASSERT (Results 1 – 3 of 3) sorted by relevance
8 #ifdef SPL_ASSERT9 #undef SPL_ASSERT11 #define SPL_ASSERT(b) macro
9 #ifndef SPL_ASSERT10 #define SPL_ASSERT(_bool) ((void *)0) macro
149 SPL_ASSERT(mpc_slice_count == 1 || in calculate_mpc_slice_in_timing_active()162 SPL_ASSERT(mpc_rec.height % 2 == 0); in calculate_mpc_slice_in_timing_active()669 SPL_ASSERT(src.x % vpc_div == 0 && src.y % vpc_div == 0); in spl_calculate_inits_and_viewports()682 SPL_ASSERT(spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_0 || in spl_handle_3d_recout()1021 SPL_ASSERT((spl_scratch->scl_data.taps.v_taps > 1) && in spl_get_optimal_number_of_taps()1034 SPL_ASSERT(spl_scratch->scl_data.taps.v_taps > 1); in spl_get_optimal_number_of_taps()
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